You Could Never Even Come Close To Playing Every Combo In Smash Bros. Ultimate
The Super Smash Bros. series started out as a simple party game about Nintendo's most beloved mascots beating the crap out of each other, but that description falls short by now. Ultimate, the latest installment, is more like a massive gaming encyclopedia that also happens to be a fighting game (which is how all encyclopedias would work in an ideal world).
The game has so much content that 1-Ups would need to exist in real life to get through every possible match combination. The base game includes 74 playable characters, 87 items, 103 stages, 114 assist characters, and 1,200 spirits, which are basically gaming-related Google Image Search results you can fight with.
Nintendo via IGNFrom icons to guys 15 people have heard of.
Every single stage is full of lovingly rendered little details that are easy to miss. For instance, if you pause and zoom out on Mr. Game & Watch's stage, you can see you're fighting inside an actual Game & Watch console from the '80s.
Nintendo via GameXplainKeep zooming to see the back seat of your dad's car during a boring family vacation.
The Game Theorists did the math, and taking into account all the variants and such, there are over 1 sedecillion possible matches in this game. That's a number with so many zeros that if we tried to type it out here, it'd probably break the website, if not the Universe. Of course, we're just going to keep playing as Yoshi and poop opponents off ledges, but it's cool to know we have options.
Space Junkies Allows You To Do VR Without Puking
Sure, there are other VR titles that technically count as FPS games, but most of them are either A) short tech demos or B) existing games where they just tacked on the VR stuff because "Eh, might as well." So right off the bat, Space Junkies is noteworthy because it was specifically made for VR, making it less prone to the clunkiness that plagues "VR as an afterthought" shooters.