I went through that friends list with a scythe, casting out anyone who I hadn't worked with, or gotten drunk with, or fantasized about getting drunk with. I was ruthless, just totally not caring what effect this might have on my suddenly Bucholz-less non-friends. So if there was a wave of really bad poetry sweeping the Internet last spring, I guess
The urban legends of every era always seem to reflect whatever teenagers are doing at the time. That's why it only makes sense that today's are centered around video games. Except ... these are absolutely true.
Piracy accounts for 31% of all Internet traffic and, regardless of your personal opinion on the issue, it does really suck for a lot of game developers. But rather than just try to sue the pants off of everyone who ever logs into Bittorrent, some have started thinking outside the box a little.
Old habits die harder than Bruce Willis.
It's a place where hitting a floating brick with your head and expecting money to come out is considered normal. These games are classics, so we don't even stop to think about the absurdity of what goes on in them. For something to be considered creepy within that context it would have to be pretty messed up. Like, for example ...
In the very likely case that you're on the Internet right now, you already know what a "meme" is. But you may not realize that the concept -- a meaningless phrase, image or joke getting repeated endlessly for no reason at all -- predates the Internet generation by a long shot.
The thing about the Iron Curtain is that we'll never fully know what crazy shit went on behind it during the Cold War. And that's too bad, because the little hints that leak out really make it look like these people just did not give a shit.
If you never dreamed of driving a huge tank fitted with a giant chainsaw while growing up, then congratulations on having been a well-adjusted kid. As for the rest of us? Well, people like us grew up and built these machines for real.
The hottest new club in New York: Rule 34.
The spectrums for success and failure for ten different aspects of gaming.