A video game could be about schoolgirls using the power of friendship to make Nazis explode, and the most fantastical part would still be the marketing campaign.
It doesn't matter if a game is set in deep space or in the sky over a WWII battlefield -- man always finds a way to sneak in dicks and boobs.
On one hand, this is a career that 30 years ago would have been considered too fanciful for a sci-fi novel. On the other, it sounds like one of the saddest jobs we've encountered.
E.T. was so bad it's credited for starting the video game crash. So what's it like being the Ed Wood of gaming?
Your in-game cell phone in GTA V can dial up more than just Mad Max-themed vehicles.
Turns out Rambo was one-man army AND a wizard.
Writing video games is weird. You have to put together a plot, but you can't let it get in the way of the player shooting 12,000 zombies. It's a balancing act that's produced lots of beloved stories.
Some programmers took easter eggs to Ark of the friggin' Covenant levels.
If a huge combination of super convoluted B.S. is done in Silent Hill 2 your reward is a weapon that kills you. Congrats, buddy.
Recreating 'Angry Birds' requires pumpkins instead of birds, because a) PETA, probably, and b) pumpkins tend to explode better than birds.
Sometimes we'll hear a grandparent being like, 'You sit down and you stay there! You stole my money!'
I've spent many, many years of my life wasting dudes (mostly) in video games. So I've naturally developed some pretty reliable instincts about the best ways to go about this wasting.
What essential lessons can we learn by forcing Mario to die repeatedly in the same ways humans do? Will the code to becoming a Highlander be unlocked?
Buying video games is a skill. At least, it is now.