Gamers react to any change in a beloved franchise with a ridiculous fury. Which is why it's odd that they don't react to these actually legitimate issues.
You will never be as good at anything as these people are at gaming.
What does a game series about Aryan elves repeatedly spanking uppity pig warlords have to do with one about killing Freudian monster nurses? A surprising amount, actually.
Many a teenager flew too close to the naked Lara Croft sun and ended up losing all unsaved progress to the gamble.
I'm like the Lorax; I speak for the trees ... if the trees had spent the last few years honing their GTA skills.
Hair seems like it's a pretty practical replacement for clothing.
A video game could be about schoolgirls using the power of friendship to make Nazis explode, and the most fantastical part would still be the marketing campaign.
It doesn't matter if a game is set in deep space or in the sky over a WWII battlefield -- man always finds a way to sneak in dicks and boobs.
On one hand, this is a career that 30 years ago would have been considered too fanciful for a sci-fi novel. On the other, it sounds like one of the saddest jobs we've encountered.
E.T. was so bad it's credited for starting the video game crash. So what's it like being the Ed Wood of gaming?
Your in-game cell phone in GTA V can dial up more than just Mad Max-themed vehicles.
Turns out Rambo was one-man army AND a wizard.
Either the makers of Donkey Kong 64 were very brilliant or incredibly lazy.
Writing video games is weird. You have to put together a plot, but you can't let it get in the way of the player shooting 12,000 zombies. It's a balancing act that's produced lots of beloved stories.