We have to figure a way out of these oppressive blankets. Wait: If you shot a blue portal on the floor here, right next to the bed, and then shot an orange portal upright against the far wall there, you could just roll out of bed, fall through the blue portal, and the momentum would shove you through the orange portal - standing and maybe even movi
Some 'revolutionary' gaming ideas have actually existed for decades and back then, people thought they were 'shit.'
I know you think twenty dollars is a lot for a half hour video with tips on 5 or 6 games, but that's why you grew up watching WKRP in Cincinnatti and not saving princesses. Twenty dollars was nothing. We spent fifty dollars for Deadly Towers and hundreds of other games that were so bad they made us fear electricity.
A lot of money and work goes into making a video game, and sometimes all of it is wasted when the project gets cancelled. However, here are six insane examples of how that isn't always a bad thing.
Video games? Addictive? Absolutely. And the designers did a damn good job, also.
A little realism would make some games way more awesome. Others, not so much. We asked you to show us what would happen if video game makers started adding a little realism to their games. The winner is below, but first the runners up.