Steven Spielberg Wanted 'Jurassic Park' To Continue As A Video Game

And it could have been so good.
Steven Spielberg Wanted 'Jurassic Park' To Continue As A Video Game

We believe devs should focus on remaking bad games, not good ones, and that's because of a universal rule called “what's the goddamn point?” Curiously, we've mentioned the unanimously loathed Jurassic Park: Trespasser as an example of a game that should totally honor us with a remake, and wanna know who agrees? The visionary director of Ready Player One Steven Spielberg. 

flying glitchysaurus from Trespasser


What many saw as a glitchfest, Spielberg saw as life finding a way.

In a series of tweets, Seamus Blackley, helmer of the original Trespasser and biological father of the original Xbox, revealed that all the death threats he got from Trespasser inspired him to pursue a career in something way more inspiring than video games: finance. He began working at CAA, a company meant to secure financing for entertainment projects, and was once caught by Spielberg himself. Spielberg told Blackley that he wasn't meant for that job. The mad man wanted more Trespasser and he didn't have a hard time getting his point across. It's not as if the result could've been worse than an actual real-life Jurassic Park or, even worse, that of every single Jurassic Park sequel. Blackley liked the idea but told Spielberg he had job obligations now. We must imagine that this interaction had Blackley at some point saying something akin to “this is the real world, not a movie, man”, but Spielberg was like “eh, I'll talk to your boss”. Immediately after, Blackley's real life had a movie transition to him hiring people to make Jurassic World (the game, not the film).

As our readers who aren't accessing this article through a multiverse internet VPN already know, Jurassic World ended up never becoming a game, but not because it didn't look promising. Blackley even came up with a trailer, one that achieved the daunting task of impressing Spielberg (yes, we're still talking about that Spielberg).

Sadly, the project began right when Universal began undergoing a lot of changes that would result in the company shifting its focus to other projects. It sucks that we'll never see what could have been, but it's fascinating to see Spielberg didn't see the failure of Trespasser as a reason to stop, but rather as a reason to try and do better – just like any good theme park owner should!

Top Image: Universal


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