In the game, you can spend as much as $49.99 on a single transaction. With a tap, you can swap a significant amount of hard-earned real money for a fleeting handful of fake cash. You can then swap that fake cash for gold coins. Like every unethical game before it, it's trying to hide its cost in confusing layers of currency abstraction. Suddenly, having a fake clam-based monetary system in your game doesn't seem so stupid.
Ubisoft
UbisoftSo wait, how many pigs of coin gold are in a cash dollar? More than a bear, but less than an elephant? This seems weirdly, almost suspiciously, confusing.
Phone Destroyer also commits one of the most egregious video game crimes: It absolutely gives players who spend real money a competitive advantage. They get access to rare, better cards to use against other players. You can earn these cards naturally in the game, assuming you make enough healthy choices to live an unusually long life. This is unlikely if imaginary South Park battle cards interest you in any way.