However, the German solution to the violence in Valve's legendary shooters Half-Life and Team Fortress 2 makes about as much sense as making a techno remix of "Jingle Bells" to remove any potentially offensive religious overtones.
While every monster in the original Half Life would essentially erupt into a bloody geyser when you heroically blasted it into nonexistence, in the German version, the enemies are as bloodless as a bunch of mummies in a shootout with the A-Team. Also, should you happen to hit a random bystander with an errant bullet or grenade (whether accidentally or because you are the exact person these censorship initiatives are targeting), they sort of crouch down in fear. You can pound them with every piece of ordinance in your arsenal, and they'll do nothing but sit on the ground shaking their heads as if a toddler's tattooing them with a plastic bat:
Yeah, we're shaking our heads too.