When you request a Supply Drop, a helicopter flies by and drops a big, heavy box of ammunition and balloons. Even though the box is attached to a parachute, it still hits the ground pretty hard. I found myself wondering what would happen if I dropped one of those boxes on a guard. Turns out it knocks them unconscious.
The best part of a game isn't the problems it gives you to solve -- it's the different ways it lets you solve them. Metal Gear Solid V isn't a great game because it's fulfilling some unquenched yearning to murder soviet soldiers in Afghanistan; it's a great game because I can knock that soldier out 17 different, highly inefficient ways. Then I can tie a balloon to his ankles and float him into fucking space.
Or however it is that a Fulton Recovery System works.
Oh, so nothing like in this game at all.
Every mission in Metal Gear Solid V is like the setup to a punchline that I get to tell with a rocket launcher, a bottle of wolf-bait, a bag full of magic balloons, and an endless bag of empty magazines. And speaking of endless empty magazines ...