Metal Gear's Designer Wants To Make A Car

Metal Gear Rex in Twin Snakes

Konami, Silicon Knights

For fans of the incredible artist that helped Metal Gear Solid stand apart from everything else in the gaming landscape, it might come as a bit of a disappointment to learn that the biggest dream of the series' art director isn't to build an actual giant robot, but just to design a car. For the readers who don't know Yoji Shinkawa and want to get disappointed at the decision nonetheless, he's the guy responsible for all of the awesome official Metal Gear Solid and Death Stranding-related art.

meaning that he had nothing to do with this absolute bullcrap CGI cover.

We're talking about stuff like the version of the MGS4 cover that doesn't actually suck,

about stuff like this rendition of the cast from The Last Of Us Part 2,

and about the actually awesome robots whose design has gone to inspire so many post-'90s sci-fi works.

Kojima began working with Shinkawa back in the ‘80s and was wise enough to never let him go. In a recent interview with Edge magazine, Shinkawa revealed the only dream that he’s yet to bring to fruition: getting to design a car. That's an especially curious wish, as both MGS and Death Stranding rarely ever care about showing-off cars, with the only exception being Raiden's car in Metal Gear Rising Revengeance, 

Raiden's car in Revengeance


Metal Gear Ride

and that generic-ass car wasn't even designed by Shinkawa, which means he probably has some cool tricks up his sleeve. We'd really like to see where this could go even if this man doesn't intend to make a car filled with lasers that fires tiny nukes. We're not saying Elon Musk should hire this guy, but only because we don't want Elon Musk to have more cool things he doesn't deserve. Just by looking at the awful attempt at making futuristic-looking stuff that is the tesla cybertruck, we can confirm that he would definitely benefit from Shinkawa's input.

Top Image: Konami


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