8Super Caesar's Palace (Super Nintendo, 1992)
In the early 90s, Caesars Palace commissioned game manufacturer Majesco to tempt Super Nintendo owners with the forbidden fruits of Las Vegas. This scheme failed as A.) many SNES owners weren't of legal gambling age; and B.) Super Caesars Palace made you feel like you were the last gambler in a post-apocalyptic Vegas where all other humans had been wiped out.
Never mind the come-hither stare of the buxom patrician on the game's box - Super Caesars Palace is an exercise in loneliness. You navigated the nearly deserted casino playing slots, poker and scratch-off lottery tickets all by yourself.
We're not sure if you're familiar with the gambling industry, but the scratch tickets aren't a good sign. Legitimate casinos don't have those. Also, if you ever wander into a Vegas casino and realize you're the only customer in the joint, you should probably run for the doors, because it's either a really bad place to gamble or it's on fire.
7M.C. Kids (Nintendo, 1991) and McDonald's Treasure Land Adventures (Genesis 1993)
Video games about fast food? The only thing more conducive to childhood obesity would be if it came with an IV that injected bacon drippings directly into kids' veins as a reward.
These two corporate tie-in titles from the early 90s seemed to have nothing to do with McDonald's products and everything to do with corporate iconography.
Then again, look at that picture up there. You might be wondering how the sight of a mutated apple vomiting on a clown was supposed to make kids hungry for hamburgers. Well, we're thinking it has something to do with a mom trying to get her boy to eat some healthy apples the next day, and the kid screaming in terror and demanding a nice McDonald's burger instead.
Also, Mayor McCheese doesn't appear in either game, an oversight so egregious that it borders on criminal. Fuck these guys.