If Video Game Marketing Was Honest
Marketing has always been deceptive, so why would video game ads try telling the truth? Plenty of games don't need to use underhanded tactics to push sales, using the strength of their titles to entice consumers, but not every game can be "Spider-Man: Miles Morales." In fact, statistically speaking, most games do not feature accurate web-swinging through a painstakingly detailed rendering of a version of NYC that has more cybernetically enhanced mobsters than Starbucks'. No, the sad truth is that in order to grab an audience you need to promote your game with everything other than actual gameplay, and once they have those customers keep them there by any means necessary. At this point we have to ask ourselves: do these companies actually want to make a product that can stand on its own, or do they just want access to another medium that can be used to hawk NFTs?
Also, do we really still need two versions of every Pokemon game?