'Starfield' Delayed As Devs Feared It Becoming The New 'Cyberpunk 2077'
We recently witnessed a Starfield developer complaining about things being far from rainbows and martian unicorns in regards to the making of the game, and the remainder of Bethesda has seemingly just confirmed that by announcing the delay of Starfield's release date from November of 2022 to an unspecified date in early 2023. We're all for releasing games only when they're ready, but that new “date”, when combined with the total lack of gameplay footage, looks like the release date of yet another delay statement. Maybe this is all the time they need to make it work, or maybe Bethesda has adhered to the belief that there's no more futuristic game than one whose release is permanently looming just a few months away. We respect the boldness of the move, but it seems like things are even worse than we previously thought. Journalist Jason Schreier has just revealed that various devs confessed to him that the game is in such a dire state that they were afraid it would turn into the next
Fallout 76 Cyberpunk 2077 if released on the original date.
While we can still salvage some hope from the fact that they're not afraid that Starfield could crash and burn to the point of it becoming the next Mass Effect Andromeda (not the next No Man's Sky because that's somehow no longer bad), this is still pretty troubling for the game and for Xbox itself. Starfield was going to be the console's one big mainstream exclusive since the release of Halo Infinite in the past year, meaning that now the only game Xbox fans are left with is that of hoping that God Of War Ragnarok for the PS5 gets delayed as well (a not too unlikely scenario). Along with the delay of Starfield, Bethesda also announced the delay of Redfall, a vampire hunting multiplayer tile that looks cool but whose delay doesn't bother us as much because we have just learned about its existence.
Top Image: Bethesda