The frustration came to a head when two players, called Altima and Igeyorhm, bought 28 homes between them. The homeless players argued that access to virtual housing should be equal, as they all paid the same real-life fee to play. They demanded that more houses be made available, or that maybe a limit should be placed on the number of houses a single player could own. The two landowners argued back that they worked hard to get their houses, and that the other players should work harder to get their own. They contended that the homeless were nothing but entitled Millennials who had never worked a day in their li- wait, this sounds really familiar.
The game's developer, Square Enix, soon responded to the controversy by adding 720 more homes ... which were all immediately purchased. To be fair, the game's creative director seemed to realize there was a problem, and a recent housing update with a new set of rules and restrictions went pretty well. Even in a fake world with benevolent, hard-working gods, affordable housing is a troublesome subject.
And Final Fantasy isn't the only MMO with a dramatic real estate market. The last part of this sentence is going to sound made up, but in 2011, a company called SEE Virtual Worlds purchased real estate in the game Entropia Universe for $6 million. As in, six million real dollars. For make-believe land in a video game no one has heard of.