6 Sci-Fi Movie Conventions (That Need to Die)
With the rebirth of the Star Trek franchise, sci-fi is a cash cow again. And while studios all over Hollywood are busy building model space ships and robots, we'd like them to pause for a moment and, you know, give the scripts a look.
After all, there's a few arbitrary sci-fi rules that seem to turn up in all of these movies and, quite frankly, it's time to move on.
Two starships meet for battle and open fire. A photon plasma space torpedo slams into the hull. Inside, on the bridge, we watch as the whole room shakes, throwing the cast around like rag dolls. A second impact causes sparks to fly from the control panels, possibly even killing an extra.
The battered crew can only wonder why, on a ship that has technology in place to keep them from getting splattered against the rear wall when it jumps to light speed (or stops suddenly), every impact shakes their world like a kid rattling a Christmas present.
Why They Need To Stop:
We know why they do it. It's a way to add an element of danger for the main characters. That tends to get diluted if they're sitting comfortably on the bridge while the battle goes on in their view screen.
But no matter how far into the future you set your film, if the cable guy can keep our TV from exploding when lightning strikes the house, why does this futuristic spaceship have a panel blow every time anything remotely interesting happens on the ship?

And more to the point, why is the crew in an exposed spot at all? Sure, there are those ships (like most in Star Wars) that have windows, but, why do they need them? That's what view screens are for. Nobody is trying to navigate that bastard by squinting at the next planet through a dirty windshield. Look at the protruding command towers on the Star Wars Star Destroyers--at least once we see a fighter smash into their window, causing the whole damned ship to crash.
And if the bridge doesn't have windows (as it doesn't in Star Trek), then why in the hell does it need to be in some exposed spot where any random object can destroy it? Why not bury it in the middle of the ship, with layers of metal between the guys at the wheel and all of the exploding warp phaser missiles outside?
Don't tell us we're over-thinking this, damnit! That's what sci-fi is for, to make us feel smarter than people watching other movies.

Two characters will be carrying on a normal conversation. One character will try to make a point by listing historical references. First, the character lists two references from the real world to set up a pattern, then tacks on a completely fictional reference that's either alien or hasn't happened yet. Like this exchange from The Wrath of Khan:
"You'll be remembered among the great scientists: Newton, Einstein, Sulak."

Sulak?
See, the first two establish the caliber of scientists we're talking about. Sure, you've never heard of the third one (Trekkies notwithstanding), but if he's on the same list as Newton and Einstein, he has to have cured cancer or something, right? It helps keep the story rooted in the real world as we know it.

"Let's play a game like Chess, or Monopoly, or Bleep Glorp. Or Jenga."
Why They Should Stop:
There's something corny about the way they always start the list off with something that happened close to the time when the show was made, rather than starting close to when the characters are supposed to live. It would be like starting off your genocidal references with the Jerusalem massacre of 1099 rather than the Holocaust.
Also, how often is it that you list more than one past reference in a single sentence? "This kid is great, he'll be the next Michael Jordan, Kobe Bryant, LeBron James!"
We do have to give credit to Firefly, which largely avoided this. The series takes place in the wake of a massive (failed) war for independence, of which two main characters are veterans, so most historical references are from that war, with the exception being a (very) educated doctor referencing Ancient Egypt.

The heroes are running out of time and they must do something NOW in order to save the day. All of a sudden, a space version of a Swiss Army Knife appears (e.g. Tricorder, main deflector dish, R2D2) that happens to be able to do just what is needed to save the day... quite tidily, in fact.
Even if it can't do exactly what the heroes need, it can usually be easily modified to do that exact thing, even if the thing it needs to do is completely made up. A common variation on this is the sensor that senses everything and then senses the side effects of everything else, even things the designers didn't know existed.
The writers of Dr. Who flaunt this idea with the "sonic screwdriver," creating a running joke that it can do anything the plot needs it to do.
Why They Should Stop:
Whether it's epic poetry or sci-fi, the whole fun of a dramatic adventure is watching how the characters use their courage, wits and creativity to get out of these jams. That all gets farted out the window when you realize that the little droid they've had with them the whole time has the magical power to make any machine in the galaxy do exactly what they wanted.

It also creates logical holes all over the place. For instance, once you've shown a character using his phaser to tunnel through a mountain, you immediately think back to every time a character has ever been trapped in a room, and wonder why he didn't do the same. And why would even the most secure doors in the Star Wars universe have locks that can be "picked" by random repair droids?
It's the kind of lazy "get out of plot trouble free" card that we wouldn't tolerate for a second in a story set in the here and now (MagGuyver explained how he hotwired a car with bubble gum, damnit!).
As for the sonic screwdriver on Dr. Who, in the original run on BBC, the producers forced the writers to break the sonic screwdriver to make the show more interesting. The writers had become so accustomed to using it as a crutch that they only agreed to do so because they thought they were going to be able to write another one back in (by the way, it wasn't until the new relaunch of the series that it was actually used to drive screws).

For a corollary to this, also see the "Tim Taylor" rule: if a part of the ship isn't getting the job done, just divert more power to it! More electricity makes every device work better than it was designed to! Just try it with your TV! Of course, if it doesn't work, you could always just reverse the polarity.








in starship troopers the bugs were hiding in underground sugar caves, but otherwise I totally agree that there needs to be a change in scrimmage scenes.
ReplyNumber three SHOULD have been number one. The other ones I didn't notice till now.
ReplyBabylon 5 tried what Every syfy does to Not do now. It's the only show that had an battle in space btw two groups that where almost two lengths btw the Moon and Earth apart! They never visually saw each other outside of the smaller ships. Unfortunately that was the first and last time it happened. Star Trek(2009) tried to be "real" by not having sound heard in space, but since there was sooooo much noise made by the music you wouldn't even notice it regardless.
ReplyLet's use totally fictional people as examples. That is an idea worthy of Flogo the Twalk.
ReplyInfantry wouldn't be so terrible if it'd be a little closer to real life. A Marine platoon would mop the floor with the Mobile Infantry.
ReplyExcept that in the book, the M.I. were wearing mechanized suits of armor, akin to being in really big Iron Man suits. Each one could take out a dozen tanks with little effort. Hell, they even had small-yield tactical nukes.
I really, really can't wait for the reboot of Starship Troopers.
The only real way to watch Starship Troopers is to think of it as a propaganda film made by the bugs to show how humanity is inept, idiotic yet still dangerous.
ReplyWhen Heinlein wrote star ship trooper. the infantry was cool.. On trooper could take several platoons of old style tanks.really wanted to see the Mobile Infantry he wrote about not a mob running around. The tactics so bad I think a marine recon unit could take them all out. Same with the star wars troppers
ReplyOne minor point about the sonic screwdriver. It DID get used on screws in the very early days - most notably "The War Games" back in the 1960s. After that it was used for everything but!
ReplyYou had me all the way up to infantry. Without infantry to "hold" the objectives you've got Afghanistan. You can't nuke from orbit if you don't have "space superiority," so I'll give Troopers a pass.
Reply Hide All See All 3 RepliesI will agree that they use infantry in a very stupid manner all too often. I'd be willing to accept SFCA level tactics at this point.
Throw a rock from the Oort cloud. "Cloak" it if you have the technology. Watch it crack a continent in half without ever coming near the planet. Why would you need to hold a position on the ground if you came from space in the first place?
Artor, because you need to breathe?
Seriously, all the talk about 'why invade planets for water when there's lots of it in space' ignores the very science they try to invoke. You need liquid water? Then how do you melt and hold it in space? Sure, use large areas of your ship maybe , but that consumes more energy than going to the surface of a planet that has oceans of it ( Literally) lying around for free.
Or do you want minerals? Yes, easier to find in space than on the surface of some worlds, give you that. But sometimes they are locked up in less than usable forms there too.
this is completely neglecting the main point of a war too - to force your enemy to do what you want them to do, not exterminate them.
Walrus, what? If you need liquid water in space, you put a bag around a big chunk of ice and melt what you need when you need it. (If you bring it near enough to the sun, it all tends to melt anyway; that's why you wrap it.) You don't need to bring the bag inside your ship, but even if you did, how does that take "more energy" than lifting it off a planet?
This is why the newly-imagined Battlestar Galactica ain't bad. Their dogfights are not thinly veiled WW1 dogfights (i.e. Star Wars) with banked turns and the like. The guys who designed BSG battle scenes made sure we realized the implications of inertia and zero-gravity -- the fighters can slow down, reverse, fly backwards, strafe, and all sorts of OMG awesomeness.
ReplyOh yes indeed. And they used it to make a huge anti-Death Star Tunnel run joke as well. :)
Wasn't there some of that in Babylon 5 too?
cant blame Dr. Who and the Time Lords for haveing a fix-it-all tool, they are the f*****g Time Lords, they have masterd time traval and so can do what the hell they like when it comes to plot fixing tools
ReplyThe much bigger fix-all tool wasn't Time Lord at all - it was K9. Think R2-D2 as a robot dog with a voice. K9 was "killed" several times both due to being too convenient a way to fix things and due to technical problems. He struggled over any terrain that wasn't completely flat.
Fix your spelling, dude.
I would travel to other planets with my crew only to spew racial slurs and vulgarities at anyone I encountered. Also to learn to hate them. Also startrek is all about the NWO.
ReplyNot to nitpick on spelling, but really? "MagGuyver"? If you're in front of the internet, you're a few seconds away from checking that.
ReplyActually, Starship Troopers did futuristic infantry perfectly in awesome ways. That freaking abomination of a movie has almost nothing whatsoever in common with the book except for four names.
ReplyThis article was great until the "French army" joke
ReplyDid not do research at its finest.
He wasn't saying the French military was bad, he was just saying you didn't need the greatest military in the world to handle the situation when a smaller military (i.e. France) could also handle it.
France has a (amusingly historically incorrect) stereotype of being white-flag-waving pansies when it comes to fighting in wars. People like to make jokes about it sometimes. Welcome to the internet.
Ah-Ah-Ahhh, I see someone didn't do their research on Babylon 5...
ReplyHumans - Mentioned in the OP.
Vorlon - No one has the slightest clue, they're mostly a mystery. However, the Thirdspace movie implies that the Vorlons believed themselves to be as close to gods as existed.
Minbari - Their religion is centered around a very well-documented event that happened 1000 years prior to the series. In fact, it's a major part of the plot.
Centauri - Not well explained, but in the episode mentioned above, Londo does describe a well-documented event from their past that is incorporated into it - long enough in the past that it may even be the origin.
Narn - There are at least 2 competing religions, several smaller denominations, and one of the main Narn was an equivalent of agnostic.
The League of Non-Aligned Worlds weren't shown in enough detail to figure out if they had one or many religions.
Nothing wrong with a little Deus Ex Machina. I plan to do the same things with my penis in an upcoming novel.
ReplyI had to be escorted out of the theater when the Battle for Naboo came on screen. I couldn't stop shouting, "That's Buulshit!!!"
ReplyI don't go to theater much anymore :P
Alright, I'll be the ubergeek. I'm also an astrophysicist. Since most sci-fi takes place in our galaxy, there could be an up/down and even a clockwise/counterclockwise. We use a coordinate system that's based on where Earth is pointing based on the position of the galaxy now.
ReplyIf all the space-faring races decide that the galactic plane is the equator (of sorts) and that the center of the giant black hole was the middle, and that all location coordinates were based on an observer looking down on the galaxy from "above" (based on a common reference) a spaceship could base all of its navigation on this. It would be rather kludgy but one could be in a spaceship and say "the planet is above us". If the computers did all the funny math and everyone followed the specification, it is possible to have direction similar to what we are used to.
Of course, if there were thousands of races and planets zipping around trying to get everyone to agree might be a tad bit hard.
*Applauds* Well played, sir.
I agree, creating conventions for directions seem immensely simple. Aren't North and South conventions as well?
well, i can see the monolithic races easier than the mono-featured planets. sure, an ice planet could exist, or a lava planet (we already have those in our solar system) but the M-class planets are always jungle planet or desert planet... that would be pretty unlikely, since in order to have jungles, etc you'd pretty much HAVE to have poles that would be colder
Reply