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The 7 Commandments All Video Games Should Obey

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#2.
Thou shalt make sure your game actually works.

Violators:
Bully for the 360, The Orange Box for the PS3, too many others to count.

We're ashamed to even have to include this. This is like having to ask McDonald's to cook the burger before they serve it to you, or having to remind your dentist not to videotape himself slapping you in the face with his penis while you're under. It's the sort of thing you'd feel ridiculous saying.

Yet, here we are, telling the game industry to please only sell us games that function. Some sins that have been committed against this commandment:

Porting games after about five minutes of beta testing.

What's happening here is exactly what we were afraid was going to happen once every console was online (never mind that 30-40% of them still aren't): that they would start following the PC gaming method of using the early buyers as unpaid beta testers. Push the game out the door, wait for complaints, then release a patch later.

So here's Rockstar games, releasing Bully for the 360 and then having to do an emergency patch after it took gamers literally hours to realize it was broken. Over here is Valve (you too?) releasing a broken version of The Orange Box for PS3 and again scrambling to get it patched after gamers started screaming.

Seriously, you guys want to go down the road that PC gaming has gone? Really? Because piracy isn't the only reason PC gaming is dying a slow death. It's because when you mention PC gaming to a casual gamer, the hairs stand up on the back of their neck. They're remembering long, frustrating afternoons downloading patches, eventually deciding that to be allowed to play games on the PC, they had to fucking be Hugh Jackman in Swordfish.

But almost as inexcusable is ...

Releasing games the console can't really run.

Look, we know with PCs it's hard as hell to make sure your game runs smoothly on every system--every PC is different. But you know what's inside an Xbox 360. There no reason, none, ever, under any circumstances, that your game should stutter and slow down because the console is choking on the graphics. This is like selling us an L-shaped condom. You know damned well what we've got to work with here.

Which brings us to ...

Load times.

This is going to being the Achilles heel of this generation. It utterly breaks the spell of an immersive game to freeze the action while a "Loading ... " bar comes up. This would be like going to the theater and having the lights come up between every scene, so they can put more film in the projector.

This has got to get fixed somehow, and there is no solution on the horizon. Blu-ray isn't better, its worse. You've got the PS3 having to do huge installs of their games on the hard drive (yeah, that's you, Devil May Cry 4), not to eliminate load times, but to keep them under a level that completely cripples the game.

The 360 meanwhile has to spin its disk so fast that it sounds like a jet taking off--you can hear it over the game at times. These disks are like a wheelbarrow full of pudding the console is trying to eat with a straw.

When you sit down to design the next generation of game machines, start with this.



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Oh god, 7 is one of my greatest pet peeves. Duke Nukem 64 had f*****g split screen, and the XBLA port doesn't.

I swear, if Resident Evil 5 does this I'll choke a b***h.

Posted on 11/15/2008 11:51:37 AM

"By the way, some of you are scratching your heads about having the obviously single-player Mario Galaxy up there on the list. Well, it turns out Nintendo included an option so that at any moment, a friend can pick up the second controller and, with the pointer, help the first player collect items and shoot at enemies. It's a small thing, but it means a guy can get his girlfriend in on the action and cut off her complaints that his gaming is taking away from his time with her. "


YES!!!!! Finallly! get off my back women!

Posted on 11/13/2008 11:58:26 PM

I bought the game Pure.
No multiplayer.
I had motostorm.
No Multiplayer.
I bought MotoGP08.
No multiplayer.
Brand New nostalgic golden axe.
No multiplayer.
Whats next?
Mortal Kombat that doesn t support multiplayer.
F U C K Y O U ! ! !

Posted on 11/12/2008 12:58:25 AM

All I have to say is that on page seven: A-f*****g-MEN!

Posted on 11/9/2008 6:57:09 PM

Motorstorm IS multiplayer you can play on a split screen (im' in europe but I don't think that changes anything)

Posted on 11/4/2008 9:03:01 AM

I think skatoolaki is a whore.
Only idiots will hate the Wii and/or its games.

Posted on 9/29/2008 12:07:56 PM

I f*****g hate escort missions in a certain game called z*lda (damn straight i use that asterisk!) no matter how good you are at it, if the ai loops, the carriage f****n goes to the bats and you end back uo at kokoro gates!!!!!!!!!!!!!!

Posted on 9/29/2008 3:03:07 AM

I thought Gears was a horrendous game, though I won't go off on you for liking it. However, I have a problem with your proclamation that "Epic is god" and they make games for the "hardcore" crowd. In fact, it's the exact opposite.

Epic has made it a point over the years to tell their true hardcore fans to f**k off and die (see Unreal Tournament 3) and have only made efforts to advance the graphical aspects of their games over the years. I can't really blame them for that - I mean, half of what they're selling is their engine. On the other hand, there are companies who work diligently on improving the visuals without sacrificing gameplay. Look at Valve's Source Engine...pretty games that also deliver brilliantly with their gameplay.

There's also the fact that Epic has a brigade of talking heads whose sole purpose is to spout off idiotic, ass-brained comments in the press (CliffyB, Mark Rein, Mike Capps). It seems like every week one of these colossal morons is waxing vitriolic about PC piracy, PC games dying, etc. etc. despite the fact that PC gamers constitute the majority of their customer base.

But at the end of they day, I guess it's all about how you define "hardcore crowd"...if you mean the people who like to whack off to the latest advances in bloom in glorified engine tech-demos, then Epic does a very good job in supporting you. If you mean "hardcore crowd" as in the people who play games competitively for 5+ years with no patch support, anti-cheat, or what have you from the developers, then Epic is doing a very bad job.

Regarding the rest of your post, Lampshade, I definitely disagree with Capp's statement about how developing for the Wii would be regressive. If there's any console right now that could completely redefine the way FPSes are played, it would be the Wii. Unfortunately, like you said, Nintendo and other devs have done little to harness the console's incredibly unique hardware. Brawl, the biggest game for the console, can be played with a Gamecube controller. It's a shame really.

Posted on 9/28/2008 8:49:12 PM

Gears of War rocked and cutting edge graphics certainly made it better. For a company like Epic Games (God bless em) that focuses on making kick ass shooters for the hardcore crowd going to the Wii would be a step backwards. Look at Call of Duty 3 for the Wii.

The Wii had a few good games but the problem is there is nothing good coming out now.

Posted on 9/18/2008 12:14:18 AM

Lemme tell ya: when I spent a hundred and fifty years in a Lithuanian prison camp for eating the face of a screaming child in public last week, the only thing that really kept me going was Zelda 3. That's right, they made you play video games while beating you with your own spinal cord and insulting your mom in their own bizarre barbarian tongue, all in the hopes that when you finally escape during their drunken orgies with pigs, those video games will carry such painful associations that you'll never be able to play them again. Like in 1984, except with Zelda. But for me it backfired. It was Zelda that kept me going in there. Zelda that drove away the demons at night, the ones that saw me standing over the grave of another dead president. It was Zelda that made me finally take part in one of their drunken pig orgies and find out that at the end of the day--they weren't such bad guys after all.

Posted on 9/14/2008 11:51:11 PM

I agree with the last one.

Posted on 9/13/2008 9:19:01 AM

Everybody sing it with me... 'Metal Gear Solid'

that franchise never fails to deliver... its got an amazing story line, its always had 'ahead of its time' graphics and lets face it...god must be proud to know that the people he created, have created metal gear solid!

Posted on 9/4/2008 8:17:59 PM

Ok, I've just got two things to say about number 4. First of all, the wrench in Bioshock was awesome. It almost made the game believable, and we're talking about a game in which a man willingly hops in a submarine that takes him down to some lost Atlantis-esque city where he proceeds to inject himself with insane chemicals that he picked up off the floor. Secondly, I find it much more gratifying if you don't use a weapon in Oblivion. The feeling of killing a rat with one well-placed punch is extremely gratifying, even if it is a video game, and it also relieves you from the "why did that guy's arm not fall off?" paradox.

And don't get me wrong, I think this is an awesome website full of hilariously useless information, but that was just bugging me.

Posted on 9/4/2008 6:39:54 PM

I look back at gaming history and I still conclude that oldschool games like Zelda III and Castlevania S.O.T.N where way better than most of the high tech s**t they created today. Unless its something like Fable?

Posted on 9/4/2008 6:28:31 PM

How is Halo 3 not mentioned on this list? It breaks commandments 5 and 4, and it absolutely rapes number 3, regarding Space Marines.

Posted on 9/4/2008 1:24:49 PM

If a guy put in GTA IV, he could totally touch my boob. Screw Mario Galaxy.

Posted on 9/4/2008 7:53:55 AM

how about being able to replay cut scenes?

Posted on 9/4/2008 7:05:38 AM

I think the most chintzier ending wasn't the original Metroid, but the one in Contra where after you finally destroy the main boss. You end up getting a dark screen with the words CONGRATULATIONS! flashing across the screen.

Then the game resets, making you wonder, 'What th? I just wasted several hours beating this game, and this is ALL i get?!?'

Posted on 9/3/2008 5:15:27 PM

You forgot that all RPGs must have a random treasure-chest/box monster that can kill your entire party with a "claw" attack, meanwhile the last boss is a demi-god who shoots lightening from his eyes and rains fire down from outer space, yet somehow you can still beat it like a black stepchild.

Posted on 9/2/2008 2:51:51 PM

..... then put the rest into dumpsters. shhhh. lawsuit.

Posted on 9/1/2008 2:04:38 PM

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