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#2.
Thou shalt make sure your game actually works.
Violators:
We're ashamed to even have to include this. This is like having to ask McDonald's to cook the burger before they serve it to you, or having to remind your dentist not to videotape himself slapping you in the face with his penis while you're under. It's the sort of thing you'd feel ridiculous saying. Yet, here we are, telling the game industry to please only sell us games that function. Some sins that have been committed against this commandment: Porting games after about five minutes of beta testing. What's happening here is exactly what we were afraid was going to happen once every console was online (never mind that 30-40% of them still aren't): that they would start following the PC gaming method of using the early buyers as unpaid beta testers. Push the game out the door, wait for complaints, then release a patch later.
So here's Rockstar games, releasing Bully for the 360 and then having to do an emergency patch after it took gamers literally hours to realize it was broken. Over here is Valve (you too?) releasing a broken version of The Orange Box for PS3 and again scrambling to get it patched after gamers started screaming. Seriously, you guys want to go down the road that PC gaming has gone? Really? Because piracy isn't the only reason PC gaming is dying a slow death. It's because when you mention PC gaming to a casual gamer, the hairs stand up on the back of their neck. They're remembering long, frustrating afternoons downloading patches, eventually deciding that to be allowed to play games on the PC, they had to fucking be Hugh Jackman in Swordfish.
But almost as inexcusable is ... Releasing games the console can't really run. Look, we know with PCs it's hard as hell to make sure your game runs smoothly on every system--every PC is different. But you know what's inside an Xbox 360. There no reason, none, ever, under any circumstances, that your game should stutter and slow down because the console is choking on the graphics. This is like selling us an L-shaped condom. You know damned well what we've got to work with here. Which brings us to ... Load times. This is going to being the Achilles heel of this generation. It utterly breaks the spell of an immersive game to freeze the action while a "Loading ... " bar comes up. This would be like going to the theater and having the lights come up between every scene, so they can put more film in the projector. This has got to get fixed somehow, and there is no solution on the horizon. Blu-ray isn't better, its worse. You've got the PS3 having to do huge installs of their games on the hard drive (yeah, that's you, Devil May Cry 4), not to eliminate load times, but to keep them under a level that completely cripples the game. The 360 meanwhile has to spin its disk so fast that it sounds like a jet taking off--you can hear it over the game at times. These disks are like a wheelbarrow full of pudding the console is trying to eat with a straw. When you sit down to design the next generation of game machines, start with this. |
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I mostly agree right up to the last bit, where you picked on FFX.
That scene was just over a minute long, how can you attack the story of that game from watching thet little scene? FFX has over 100 hours of gameplay, hell, then main story of the game takes over 30 hours to complete.
So please, try and know what you're talking about next time, or else you just look like jackasses.
I think that this has been pointed out before but the sole reason why the Wii or the Nintendo DS have outsold all others is because of their lower price. That's why Toyota Yaris has sold way more cars than BMW Series 7 models. Wii also has the worst games out of all consoles, if you don't trust me head over to http://www.metacritic.com/games/wii/ and compare it's games to other systems. Even tho I agree entirely with everything you've written about I just can't agree that the Nintendo has sold more because it's more fun, it's just aimed at poor-er people.
they think its bad that oblivion had a huge map? or any game thats like that? thats what made them awesome! sandbox games arent that great. open worlds are amazing! thats why games like oblivion and fallout 3 got game of the year!
There is hope though. Look at Fallout 3, which I believe to be one of the best games ever made. The only commandment it breaks is the lack of multiplayer, which it was really never designed for anyway. The team AI is limited to a single person, but it's fairly intelligent, the world is huge and hiking can take a long time, but there's just so much stuff to do between destinations.
Oh, and if you're looking for "bullets that create wounds", there isn't a better game out there. Hell the game even slows the bullet down so you can see it rip the guy's arm off in slo-mo. How cool is that?
Epic article. for #3, the solution to keeping "tension" is to have a suspend & save system, where you can suspend at any time (quitting your game), but when you start it up again, the suspend data is cleared so the tension is still there.
In the 360's case, the suspend data shouldn't be cleared, for obvious reasons ;)
lollll, i'm on my wii looking at this article and when i scrolled down to the screen shot of, i think it was, gears of war, a message popped up that said something about not enough memory. ironic.
A few other things I think are f*****g horrendous in games: Sewer levels, this isn't like a strict rule or anything, it's just that I've still to play a sewer level that I actually enjoyed; they should give what they advertise, remember the advert for Heavenly Sword, the one where you see her do a massive triple flip whilst sliding down a rope then kicking the ass of a million guys, they said that it was "actual game-play," but they didn't tell us that it was all executed with a single button!
@asdfzxc920
Be that as it may, you're gonna get s**t for that.
I only agree with 1 and 2. Everything else is clearly written by somebody who has NO IDEA how games are developed.
There should be a rule like this about MMORPGs:
"Thou shalt make a MMORPG that have more than just PvE, PvP, leveling up and getting better equipment, AND anything related"
Because, let's face it. MMOs like WoW, Warhammer, Silkroad and anything else based in good graphics and killing the hell out of everything in sight is just a big pain in the ass. It's no wonder people like to hop from MMO to MMO.
funny , i will uploaded this to tall dating site ___Tallmingle.com____ to share with my best friends,especially the hot models.
Thank you for the multiplayer comment. I can live with GTA4 for not being multiplayer.
What gets me are the FPS's. Oh sure their "techniqually" multiplayer... but guess what?
I don't have any freaking internet access in my basement!!!
Medal of Honor: Rising Sun let me and one of my friends duke it out with computers on split screen. Or even me alone if I wanted to.
Now what do I get with this generation?!? Running around an empty field picking up weapons and dreaming of shooting 59 other guys...
...I can only replay levels so many times.
It was good.
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I'm sorry, but if you aren't killing nazis or nips then you just aren't killing.
one of the best games i have ever played involved dicking around o horseback for ages to find the next 'boss'. the game was shadow of the collosus and it was absolutely brilliant. i once spent five hours on ecstasy trying to make one jump over a chasm. totally fucked it up every time. came down. did it in one go. i still count those five hours as some of the best five hours of my life. so slagging a game with travelling sequences off just aint right
And, at the end, an ad for "CIVONY": "A WORLD YOU HAVE NEVER SEEN BEFORE, A STORY HAS NEVER BEEN TOLD, A CAMPAIGN YOU REALLY SHOULD FIGHT WITH, A HOMELAND NEED YOU TO PROTECT!"
Yeah, in fairness it was EA who screwed the pooch on the PS3 port of Orange Box. Proof that the biggest publishers/studios aren't always the best. Otherwise this article was spot-on.
Heh, Hl2 is pretty good, you just don't like the style
EA developed the PS3 port of Orange Box, not Valve.
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Ragnarok - I think he was picking on it because of the laughing voices, and how they sound absolutely pathetic.
While the game was a marvel, there were definitely bits and pieces that could be easily made fun of.
Hilarious article, and I agree with every bit of it.