The 5 Most Insane Things Ever Accomplished in a Video Game

Like the brave masters of dong art, this article is about heroes who were inspired by games to achieve the impossible.
The 5 Most Insane Things Ever Accomplished in a Video Game

Video games are many things to many people. You and I might use games to show our girlfriends where they are on our list of priorities, but scientists and psychologists are using them to cure depression, cancer, lazy eye syndrome, and gay bullying. Just think of all the ways games have changed our lives. Why, before the Wii U existed, it would have required a series of unspeakable crimes to show penis drawings to so many thousands of children at once. And like those brave masters of dong art, this article is about heroes who were inspired by games to achieve the impossible.

The Top 5 Warcraft Characters Are All the Same Person

World of Warcraft is designed to be a never-ending quest. There are 1,797 achievements in the game, and each of them requires hours, sometimes weeks to obtain. It takes such a monumental time investment that by the time you get past 1,000, your body medically replaces your sex organs with cup holders. It's why, in Mandarin, "World of Warcraft" translates to "The People's Fun and Noble Plan for Sterilize Youth."

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One player not only managed to get 1,954 achievements (157 more than the maximum), but did so with five different characters: Ataxius, Ataxas, Ataxus, Ataxxus, and Ataxa. They each have an identical set of achievements because of an absurd computer game delivery system known as multiboxing. Multiboxing is where you use several computers simultaneously to trick the game into thinking you're five different people. It's similar to another trick you might try as a hardcore gamer -- convincing Pizza Hut you're an entire soccer team.

How Much Time Would This Take?

The 5 Most Insane Things Ever Accomplished in a Video Game

If you or someone you love has three extra nipples, then you already know how difficult it is to play with five different things using only two hands. Simultaneously playing five Warcraft characters turns a relaxing diversion into a stressful, full-time job. A single wrong keystroke and suddenly one of your paladins is eating cupcakes instead of crusader striking. That doesn't sound like a big deal, but with the amount of diabetes in your body, looking at a picture of dessert is more than enough to make your foot fall off.

The point is, multiboxing isn't exactly a time saver. Even if you're swinging five swords at a time, it takes more than just years of killing monsters to get all the WoW achievements. You need to research where countless rare monsters and pets appear, then stake out those locations for days, hoping to get lucky. You have to pretend to fish -- just stand there and fish -- for over 500 hours. You have to schedule hundreds of all-night sessions with 24 actual humans in order to kill complicated bosses. And trust me -- you don't end up moving to World of Warcraft because of your honed people skills. Communicating with MMO players is like trying to speak sign language through a hole in a bathroom wall: Everyone on the other side of it is confused, is angry, or only came here to suck.

Being the top five characters in this game represents years of work. When you read about some woman who forgot she owned a baby because she was distracted by her shaman's herbalism skill, she isn't even close to this. It almost defies science -- isn't human blood supposed to congeal when it sits still for that long? Plus, it's hard to control five guys at a time while insect colonies are sending foragers in every direction to retrieve chunks of you. Let me try to put it another way: In the time it took to win 105,000 Warcraft achievement points, this person could have become fluent in Icelandic and used it to watch a can of Icelandic beans expire seven times.

Sim City 3000 Player Builds "Perfect" City

Sim City is a soothing game about building your own metropolis. You construct whatever you want, and with no enemies other than traffic and the occasional Godzilla, the only hard part of Sim City is convincing the unemployment office that you're looking for a job. And yet someone found a way to beat it. An architecture student named Vincent Ocasla put this together.

He redesigned city blocks into strange cascading rectangles to eliminate space between buildings and cut down on subway stations. He created an all-powerful police state to keep his uneducated slave people from revolting. He made George Orwell's darkest visions look like a bubbly hand job from the cast of Yo Gabba Gabba!


In an interview with, where he explicitly denied any mental problems, Ocasla described his city's people: "They have all been successfully dumbed down, sickened with poor health, enslaved, and mind-controlled just enough to keep this system going for thousands of years. Fifty thousand years, to be exact. They are all imprisoned in space and time." It's hard to tell if he really loves video games or if he's trying to frighten his prison therapist.

How Much Time Would This Take?

As you might imagine, reinventing every aspect of urban planning isn't something you do on accident. The math science he used is outside my area of expertise, but he drew shapes and numbers all over graph paper for 18 months before he even started playing the actual video game, and then it took over two years to finish his city. It's easy to accuse him of wasting time, since after four years of development, all he did was invent a way to cram more people into a tinier space and make them miserable, but I went to enough college to know that that's virtually indistinguishable from most post-graduate programs.

MIT Students Hack a Building's Lights to Play Tetris (Terribly)

No matter how intense the struggles are that go into them, video game records have a tendency to be unimpressive. For instance, the fastest game completion ever came when some asshole playing Clue on the Sega Genesis just immediately accused Colonel Mustard of doing it with the Knife in the Hall. During the world record for the longest gaming marathon, I found out that anyone attempting the record can spend 17 percent of their time taking breaks! That's not a marathon -- that's a half-day for the people who assembled your Xbox.

Still, you have to be impressed that last year a group of MIT students hacked a 21-story building on their campus to transform it into this.

We live in a strange, nerdy world, so the MIT students' idea of using window lights to play Tetris wasn't very original. However, this is a specifically crazy accomplishment, because the combination of horrible luck and horrible skill created the biggest, worst game of Tetris that will ever be. You'd swear that the programmers sadistically designed it to give the player the worst possible piece each time, and that whoever dropped them into place had the organization skills of a Somalian open grave.

Like Shaquille O'Neal trying to fit inside a condom, this 21-story game turned out to be 295 feet of painful frustration. By the time it was over, the person smart enough to turn a building into Tetris hadn't cleared a single line. Not one! If you cover a Gameboy in afterbirth and let a cat try to eat it, it will get at least one goddamn line.

How Much Time Would This Take?

Setting up the prank must have taken years of combined expertise in many fields, but trying to sit through a video of it seems to take even longer.

The Skyrim Murder Home

Skyrim is the perfect game for psychoanalysis. The game allows you to do anything you want, and let's be honest: That probably means organizing your wardrobe, delivering letters, picking flowers, and chasing butterflies. Don't be embarrassed. For most people, the gameplay features of an open-world RPG are identical to the side effects of synthetic estrogen.

Personally, I find that when a video game allows me to pickpocket the clothes off women, it's all I will ever do. If Skyrim ever installs a subway system, I'm the man their signs will warn girls about.


But when I saw this YouTube video made of a Skyrim serial killer's corpse-decorated house, I realized that turning an entire world into filthy underwear models was a pretty pedestrian level of crazy.

This maniac draped the beheaded bodies of a dozen women across his home's furniture and decorated his shelves with their faces. That's fucking crazy. That's crazier than the things your dentist whispers in your ear while you're asleep. This Skyrim player had the opportunity to act out his wildest fantasies, and it was turning imaginary people into bric-a-brac. It's batshit nuts, but in a way it's a happy story. Because years ago, when this gamer was kidnapped by sex offenders, who would have thought the long-term consequences would be so mild?


How Much Time Would This Take?

Skyrim has an intricate physics engine that allows players to lift and rotate any object. For reasons the game itself doesn't quite understand, this often causes all nearby items to wiggle violently and explode in random directions. Getting an object in Skyrim to lay at rest in its intended location is like trying to take a team photo at a Parkinson's support group. The player from this video managed to get a mutilated woman corpse on every chair in his house and nine heads symmetrically placed on a bookshelf. Even if you had already lured all the women into your home, that's still hours of delicate fussing to get their bloody remains in place. Not that it really matters. When someone catches you playing in a pile of human heads, they don't relax when you tell them, "This shouldn't take very long at all!"

The Gameboy Marriage

A lot of people imagine that there is no romance in a gamer's life, but that's not exactly true. For instance, more than 20,000 couples got married one day in the game Rift, and any person with a high-pitched voice is offered rape immediately after she or he talks on Xbox Live. But one gamer decided he could be even creepier. In 2009, a Japanese man named Sal 9000 was playing a game on his Nintendo DS and asked one of the characters to marry him.


The game is a dating simulator called Love Plus, and it's exactly the kind of product you'd expect from a society that deals with sexual expression by blurring the genitals and showing the tentacles. Western audiences have had trouble embracing games about dating, probably because they feature vulnerable 11-year-olds in school uniforms, and that's how we sell each other guns, not arouse ourselves.

Sal 9000 married a character named Nene Anegasaki, an AI program sophisticated enough to respond to the whims of a grown man, but not sophisticated enough to cover him in pepper spray.

In this CNN article, Sal 9000 is described as "healthy," but in direct contrast to this, he agreed to be photographed enjoying an "ordinary day" with his Nintendo wife. He took it boogie boarding in a little plastic bag, and then they went window shopping. He actually held his toy girl up to a window display where everyone could see him, including the rectal thermometer at home who was under the impression they were exclusive.


You're probably saying, "All he did was marry a Nintendo? Yesterday I banged a Chutes & Ladders box filled with warm pasta. Where's my trophy?" Well, I didn't say this was some kind of accomplishment for the human. If anything, this human tainted all his future accomplishments with this one breathtaking failure. No, this was a victory for the machine. A fake girl in a dating video game talked the user into marriage! That's like winning 100-0 using only 360 dunks. For generations, this will be the story inanimate objects tell each other to inspire greatness. "Nene Anegasaki" is what old diapers will chant the day a discarded Milwaukee tampon believes in itself enough to absorb Lake Michigan.

How Much Time Would This Take?

This would be a tough feat to recreate. I suppose if you surrounded a baby with robots that showed pictures of vaginas while they screamed and rewarded hugging with electric shocks, that child would grow up to start a cycle of emotional neglect that could eventually lead to its grandchildren dating a dating simulator. But I guess anyone crazy enough to think up all that might as well marry a Gameboy themselves. Oh ... oh my, I have so much to plan!

He may mock dubious accomplishments, but Seanbaby wrote UFC Undisputed 2009, which holds the actual Guinness Record for Most Recorded Commentary in a Fighting Game. You can visit him at or follow him on Twitter.

For more of his video game jokes, try 6 Real Video Games Too Insane to Release or 6 Signs Dead Rising 2 Has Fetal Alcohol Syndrome.

For more truth, check out Cracked's You Might Be a Zombie and Other Bad News: Shocking but Utterly True Facts

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