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For those of you living in primitive, over-seas, possibly Australian lands, you might not be familiar with the sudden onslaught of consumerism that overtakes America in November. Immediately after Thanksgiving, people across the land venture out of their dwellings for days and weeks on end, purchasing everything they see, all in a futile attempt to celebrate the birth of their Pagan lord, Jesus. It's horrific.
Consequently, November, and it's sequel, December, are some of the biggest months of the year for the retail industry. Video game retail sales are no different, and unsurprisingly, tend to spike abruptly in these two months. Below we present the video game sales data for November, courtesy of the NPD group. As always, if used properly, this data will back up any argument you want it too.*
*up to, and including "Don't shoot, here are five excellent reasons why I'm in bed with your wife"
Hardware Sales (lifetime in brackets)
Nintendo DS 1.53 million (15 million)
Wii 981K (6 million)
Xbox 360 770K (7.9 million)
PSP 567K (9.5 million)
PlayStation 2 496K (40 million)
PlayStation 3 466K (2.5 million)
Software Sales
360 Call of Duty 4: Modern Warfare 1.57 million
Wii Super Mario Galaxy 1.12 million
360 Assassin's Creed 980K
PS2 Guitar Hero III: Legends of Rock 967K
Wii Wii Play (w. Remote) 564K
360 Mass Effect 473K
PS3 Call of Duty 4: Modern Warfare 444K
Wii Guitar Hero III: Legends of Rock 426K
360 Halo 3 387K
PS3 Assassin's Creed 377K