6 Video Games That Just Didn't Get It (And 6 That Did)
When it comes to developing video games, it turns out that "Kick Ass And Be Awesome" isn't a specific enough mission statement. You can't blame people for all the games that suck, because anyone who went into gaming and ended up making Bratz: The Movie for Wii no longer counts as a person. Their dreams have been murdered so brutally they couldn't get work as a Dementor because they'd make their coworkers uncomfortable. That's why designers tend to make such terrible My Little Pony games: They're trying to warn children that dreams can hurt before it's too late. But this is a list of much less excusable misfires -- games that used real effort and missed the point harder than SEGA, and they added furry romance to a game about a killing robots with spikes.
Survival Horror Should Be Scary
Didn't Get It: Resident EvilResident Evil was as scary as the number at the bottom of a tax bill: you knew exactly what was coming and where it would be when you started if you'd bothered paying attention to one of these before. Capcom's Japanese department mistranslated "survival horror" as "point your gun at every window you see." A dying police officer spent the second game telling me to save myself, and I did so by pointing my shotgun at him at all times. When he inevitably leaped at me it was more disappointment after a longer buildup than my first kiss, with the same amount of failed biting. They used "jumping out and shouting BOO!" as the plot for three games, and anyone who could actually be scared by one couldn't work enough hands to pick up the controller.
Every window installed by Umbrella corporation comes with a free monster.
Got it: Silent HillThe first Silent Hill on the other hand was scarier than waking up next to the girl from The Ring wearing a broken condom. It could scare the shit out of you when nothing was happening after a week without fiber. Little things like music, fog, the flies buzzing round the blood-soaked blanket draped over a broken wheelchair in the corner.
The core difference was effort. When
Anyone who didn't piss themselves at this point is lying or dehydrated.
Story Serves Gameplay
Didn't Get It: Metal Gear Solid seriesMetal Gear Solid was the K-T extinction asteroid of 3D gaming. Before it struck, warm-blooded gamers suffered under clumsy, lumbering games which were as three dimensional as the pyramids: they had depth but moved at the speed of continental drift and were visibly blocky from four miles away. Metal Gear kicked the entire industry in the ass, and to this day Psycho Mantis is the only individual who could convince many gamers to put the controller down for a second.
Unfortunately Hideo Kojima thought this was because he included a personalized
Luckily gasmasks and rubberwear are already an established fetish.
Dr Freeman understands both particle physics and that if you wanted to listen to assholes you wouldn't be running around throwing toilets at people.
They had inhumanly photoshopped fetishes way before computers.
This is basically internet commenting.
Combos Require Skill
Didn't Get It: Killer InstinctAction movies claim that one man can beat up the world, and video games claim that person is you. Disbelief isn't so much suspended as given a jetpack. The idea that one hero can triumph over waves of idiots if he's skilled enough is the exact fantasy of thousands of IT workers, and why they want to beat people up for fun. The ultimate example in fighting games is the combo: a sequence of perfectly timed moves pounding your opponent into an insensible heap, where (unlike the real world) you're just so good he doesn't have a chance, a gun or five friends behind you with tire irons.
In reality kicking one man in a bath house only begins your problems.
Her combo is about as believable as her anatomy.
Got It: Street Fighter III: 3rd StrikeStreet Fighter III was the most self-aware fighter of all time. It elevated everything about Street Fighting to Ph.D. level and even admitted that Capcom photocopies its games. The first version had a subtitle, so Street Fighter III: New Generation might as well have been called SFIII: You Bet Your Ass We're Making More. 2nd Impact tuned it, and 3rd Strike performed the even more vital task of fixing the broken tuning.
If you don't play fighting games, this clip kicks more ass than destroying the Death Star. Except the one responsible actually knew what the hell he was doing.
Racing Lines Matter
Didn't Get It: BlurThe best racing game in the world is Mario Kart, and every asshole whining about the blue shell doesn't realize that's the only reason people are still playing against them. You wouldn't be winning without it, you'd be alone without it, because it turns out people who don't play games much don't enjoy being lapped by an obsessive. But mixing weapons with real racing lines is hard, which is why Mario Kart tracks have turns the size of small countries. In 2010 two games tried to combine attack with real racing lines, and only one deserved to die. That one was Blur. It started with a gaming campaign mocking Mario Kart, which is like a presidential campaign promoting communism.
Then it ripped off the wrong parts of
Mocking Mario Kart is how you tell gamers "I don't understand fun."
Yes this happens, and yes it's awesome.
Light Gun Games Are Porn
Didn't Get It: Time CrisisScientists are trying to build machines which can see into our deepest thoughts and dreams, which is weird, because Operation Wolf did that in 1987: we want to shoot everyone without getting into trouble. Light gun games are the porn of action gaming. You don't have to move, make decisions or organize equipment, you just get an endless series of money shots right in their eager faces.
If you don't want to play this already it's because you have never understood balls.
THE GREATEST TUTORIAL OF ALL TIME.
Games Are Meant To Be PlayedGot It Wrong: War Games
Gaming is currently through World War III, the massive struggle between expert players who can not only tell the difference between Modern Warfare 3 and Battlefield 3 but actually seem to care. So many people haven't been upset by such minute differences since Darwin.
We realize that talking about
One of the games.
This is just the worst case of an industry-wide problem. Players are dealt with instead of entertained, and handed a few buttons to push during quicktime events so they feel they're still involved.
The other one.
Some players like to level up "massage" and "musk." Also: "accessorizing."
Because Bethesda understands that a video games are meant to be played, not obeyed.For more gaming disasters, check out 10 Days As a Skyrim Widow and The 7 Most Elaborate Dick Moves in Online Gaming History.
Yeah yeah, I'll get round to that.