Players In GTA Online Are Constantly Getting Blown Up With A Space Cannon
For a long time, an online version of GTA was the dream for many players -- an open world where they could steal, pillage, and race against actual people instead of the cookie-cutter facsimiles that populate the main game universe. Nowadays, however, it's an unusable garbage land full of spammers, hackers, rich doofuses tooling around in tanks, people with terrible taste in music, more spammers, and ... orbital cannons?
MrBossFTW/Rockstar GamesRemember when this franchise was about realistic stuff, like shooting bazookas while wearing jetpacks?
One recently released update to the game, The Doomsday Heist, added an orbital cannon that players can access and use to target other players. That sounds ... problematic, but Rockstar was sure to add a countermeasure against malicious-minded hooligans: the fact that it costs between $500k and $750k per shot, making it cheaper to beat players with stacks of bills instead. This places the cannon outside the price range of the vast majority of people playing the game, and only within the grasp of those who truly put in the time and earn this rare perk. Oh, and spammers who can generate infinite amounts of money at will.
You can see where this is going.
KotakuWe're starting to think that acquiring large amounts of money without having earned it correlates with being a jerk.
Because there is no obstacle the human spirit can't overcome, trolls are using a variety of workarounds in order to go hog-wild and wipe out players who are just, like, trying to play the game without being turned into piles of pixel dust. It's a situation also compounded by the fact that the cannon is more than overpowered; it's unstoppable. With the exception of the bunker from where you control the cannon (and, somehow, your avatar's apartment building), it can find and kill you anywhere and everywhere. Of course, with all those nukes falling all over the place, we wouldn't be surprised if the next GTA looks more like a mutant-filled Fallout landscape.
The only thing that players have going for them is that there's a 48-minute cooldown period between shots, which gives them more than enough time to find and eviscerate the bastard responsible for blowing up their epic ride. Also, you know, Fallout's pretty good.
Trolls Screwed The Division's Launch Day Simply By Standing In A Doorway
A video game hasn't really launched until something has gone terribly wrong with it. Sometimes it's the servers melting down under the sheer volume of sign-ups. Sometimes it's the developers leaving the game a buggy, unplayable mess. And sometimes, the thing ruining the experience for the players is ... the players. Ubisoft's The Division suffered from the latter, but at least it was funny to watch.