"Oh, there it is."
Well shit, it's right there! We'll be home in no time! The street is the same length in both pictures, but thanks to the magic of forced perspective, it sure doesn't look that way. Basically when you walk in, the buildings down the street aren't smaller due to distance; they're physically smaller so as to appear farther away (the second and third floors of the shops aren't actually tall enough for a person to stand up in).
The pathways for visitors also pull the same trick -- when you're out and about as a visitor, it can take more than 15 minutes to walk from Frontierland to Fantasyland. But for us employees moving around backstage, that same long journey is maybe 10 steps, and it isn't because we're wearing magic boots.
You can try pixie dust, but you never know when the next random drug test will be.
We also have a huge group of cast members called Guest Control, which are professional people herders who are trained to move crowds from point A to point B without the people even realizing that they're being directed. Their tricks are incredibly simple yet amazingly effective -- they do things like set up vending carts to create ersatz avenues to guide people where we want them after a show ends. It's like a trail of bread crumbs, leading guests away from the show to make room for a new group.
For example, at the end of "Fantasmic!" (a special nighttime-only light show), we set up a trail of glow carts (moveable stores that sell glow-in-the-dark toys) and every kid leaving that show wants Mickey's light-up sword or whatever. The carts are carefully spaced out, so that when one cart starts to get crowded, there's always another cart slightly farther away with no wait at all, full of pretty glowy things that are impossible to miss. This string of carts gradually guides visitors out towards one of the exits, both to help us empty the park out for closing time and to ensure that Disney makes as much money as possible in the process.