40Zion Is Part of the Matrix
Do you remember The Matrix: Revolutions? No? It was, like, the final film in the trilogy? Still no? Hey, we haven't watched it since 2003 either. Wait, you don't even remember it coming out? Dear reader, we think you might have a case of PTSD: Post-Trilogy Stress Disorder. Don't worry; you're not alone in your suffering -- it affects Star Wars fans too.
Would it reaffirm your faith in the Wachowskis, dear Matrix fan, if we told you the mindfuck from the first movie was just one mindfuck inside one huge matryoshka doll of mindfucks?
In Revolutions, Neo's powers from the Matrix have seemingly transferred into the material world. For instance, he can "see" (despite having charbroiled his eyeballs) and also manifests the power to blow up machines with his mind. This has been a pet peeve with fans who note that this makes absolutely zero sense in the context of the Matrix universe.
But one theory posits that Neo's sudden, convenient-to-the-plot superpowers were possible since he never left the Matrix at all.
These fans figure "Zion" and the whole world Morpheus and the other "free" humans lived in was a separate Matrix unto itself, a second layer of the computer program to let some people think they had escaped. Thus it makes perfect sense that Neo would have magical powers in what he thought was the "physical" world.
Why Does It Make the Film Better?
The theory keeps the sci-fi film sci-fi and not heavy-handed messianic fantasy. Neo's new powers are never explained in Revolutions (hand-waved away by The Oracle in one sentence) and therefore seem like a cheap cop-out tacked on simply to end the damn movie. This explanation also prevents the now-tarnished Wachowskis from looking like a bunch of lazy jack-offs who are still cruising on the first Matrix film.
"From the team who brought you Speed Racer and Ninja Assassin!"
The theory gives a somewhat credible explanation instead of a deus ex machina plot device. Interestingly enough, deus ex machina literally means "god from the machine." Double whoa, brah.
39Mario Is a Jealous Ex-Boyfriend Who Can't Let Go
Mario's the most recognizable family-friendly hero this side of Mickey Mouse, yet he's fighting to defend his home against a villain who is better at that as well. Bowser has a bigger family than Catholic sumo wrestlers, while the most famous hero in gaming is a 40-something bachelor, presumably still living knee-deep in mushroom pizza boxes, since we know he doesn't own more than one set of clothes. There are college students more mature than him -- at least they don't have to gather coins on their way to meet their girlfriends.
And all those gold stars take up an obnoxious amount of shelf space.
We know Bowser's home life has to be good, because even in the most annoying embodiments of the "rebellious teenager phase" possible, Bowser Jr. and the Koopalings still hang out with their father, learning the family trade. We never see his wife, probably for the same reason that Tony never brought Carmela along when he was staging a gangland takeover. Bowser keeps the woman he loves safe from harm and out of the games.
"My husband is a garbageman!"
The closest thing that Mario has to a stable relationship is the perpetually kidnapped Peach. While the game presents her prolonged disappearances as something between a shell game and a hostage situation, she's never as thankful as you'd hope when you rescue her.
Meanwhile, she's perfectly happy to race Go-Karts against Bowser. Their continual kidnapping/getting rescued game of cat-and-mouse seems more flirtatious than anything. In the real world, after the third time a woman disappears with the same man, either common sense or the police usually tell you to stop filing missing-person reports, let alone smash up his place trying to get her back.
So Bowser's got Mario's girl and a Mrs. Bowser somewhere tending a beautiful three-bedroom castle.