But the actual game was way grimmer than that sales pitch let on. In rules provided to the United States Patent Office, Bradley noted that some squares were fatal. "If a player moves into Prison, under any circumstances, he must lose one move. Whoever moves to Suicide is thrown out of the game." That's right, if there were more than two players, anyone who landed on the Suicide square had to quit immediately and wait for the rest of their friends to finish the dreary affair.