The NRA recently decried violent video games as the cause of youth violence. Anyone with a scant amount of video game knowledge knows that the NRA is full of it on this point, but are you curious why they stick to that talking point so vehemently even though it's been disproved time and time again?
The answer to that question may lie in the NRA's several failed attempts at breaking into the video game market.
In 2004, they released the "first in a series" of sponsored video games called NRA Varmint Hunter. They describe it as "stunningly realistic" and both "fun and educational."
"This is the future of shooting games. Small animals are the new Nazis."
They handle the "stunningly realistic" part by making you spend a maddening 10 seconds reloading each time you run out of shots. This is because, in their words, there is a "world of reloading" that is for some reason ignored in other shooting games. We can't possibly imagine why that would be.