21Entry by Timo Laine
20Entry by Tim Babb
The vast majority of video game characters we come across are only on screen for a few seconds. In that time they often behave in surprising ways that would suggest they're receiving instructions we're not privy to. We asked you to show us the signs that are giving them those instructions. The winner is below, but first the runners up ...
We've given up on truth in advertising and would settle for truth in packaging.