Remember to Improvise Inside Your Fear Chamber
OK. My phone was placed in whatever "airplane mode" does, my lights turned off, my door locked, jars in place, AK-47 by my side, water and food supply high. Time to sit back and enjoy my new video game.
Upon Amanda Ripley waking on the courier ship Torrens, I immediately hit my first snag of the game: I totally forgot to buy enough heaters for my MREs. This can be filed under "Don't Buy Cheap," because I had mostly purchased individual meals instead of entire MRE packages that come with self-heating implements. I also lacked any kind of heavy object to properly weigh down my now-heating breakfast, as described in the instructions, but to my favor had mindlessly left a candle on my desk during the preparation of my chamber.
BAM! You've been improvised, baby.
I didn't expect to remember every little thing on my first try (all you hardcore gamers are probably rolling your eyes right now), but the important thing is that I learned from adversity in the horror tent.
For example, my second mistake was becoming impatient during the 10 minutes of cooking time. While exploring the ship, I accidentally advanced the game and found myself preparing to board Sevastopol Station. This meant that I would have to abandon the cooking process altogether and eat my cheese tortellini lukewarm.
I took solace in the fact that Amanda probably never had the luxury of fully heated MREs either.