Every time someone makes one of those "Best Games of All Time" lists, the Zelda series of games regularly appear near, if not at, the top. An almost perfect blend of exploration, puzzle solving, and fast-paced, accessible combat, they represent the high-water mark of what games are capable of. Even the worst Zelda games are miles better than almost everything out there.
"Really?" you might ask. "Even the worst of them?"
"Ho ho ho ho ho ho! No."
What the hell was that? That fan-art-looking piece of crap is a screenshot from The Wand of Gamelon, one of three Zelda games made for the Phillips CD-i. How did a video game console originally intended to be a child's training toaster end up with three different Zelda games on it? In the early '90s, Nintendo backed out of a deal with Phillips to make a CD-ROM add-on for the Super Nintendo. Because Nintendo's executives didn't apparently know what the f**k they were doing, part of the condition of backing out gave Phillips the right to use Nintendo characters.
"But only on the condition that you animate them and make them look like horrible mutants."