Except for the mine tunnels. The mine tunnels sucked.
Long, tedious, and painful, the video game equivalent of a root canal being performed rectally.
Yet that's where one of my favorite gaming moments took place. In one of those tedious passageways, something appeared in front of me. It was a tiny little white and red something, like a bug, or maybe a torch, and it was getting a bit bigger, and oh shit, duck.
It's coming right at us!
What I was seeing was a rocket that had been shot at me by some asshole at the other end of this miles-long hallway. I moved to the side, and the rocket sailed past me, but another puff soon appeared. The video-game literate among you will recognize that, as I was now pressed up against a wall, if this next rocket missed, it would still hit the wall behind me, hurting me with splash damage. In short, this was a spectacularly bad environment for dodging rockets, and I think I was supposed to retreat at this point and loop around to catch this guy from behind or something.
Instead, I charged him, moving toward the rocket but away from where it would strike, watching it miss by a few inches and hit the tunnel walls well behind me. I opened fire with my submachine gun, which had an effective range much less than the mile I really needed for this situation. Another rocket sailed past. I reloaded. Four more rockets. I kept shooting and reloading, and when that gun was empty, I switched to another. Twelve more rockets came by. It was a long fucking hallway.
Somewhere a mighty oak sprang from a tiny acorn.