Anita Sarkeesian recently launched a Kickstarter campaign to make a video series about how video games might have a problem with sexism. The comments she received proved her theory more correct than Oppenheimer's theory about atoms, except more violently and with even more flames and men who will never reproduce. Why do so many online gamers react to gender issues like Nazi kryptonite, a horrible thing that threatens their imaginary man powers? Why are some players less capable of healthy interaction with women than a circumcision scalpel? Because games do have massive problems with sexism. Often in pairs on the characters' chests. Video games treat breasts like real black holes: irresistible points that suck in anyone who comes near, yet don't obey the classical laws of physics.
#13+14. Black Orchid (Killer Instinct)
Rare launched Killer Instinct when digitized graphics were so cool, games didn't need anything else -- like graphics worth digitizing. The characters were less original than sin and far less interesting: ninja, robot, werewolf and girl, because in the designers' lives, females were just as mysterious and fictional.
We honestly thought our software had deformed the image until we saw that the text was fine.