MagicaVoxel is an editor that helps you populate your digital world with 3D assets (called voxels) quickly and efficiently. Put more simply, this course will teach you how to create the landscape of your game. World-building, baby! TREES. AND. STUFF. Your game's graphics might start out as colored blocks a la Minecraft, but if you've seen what some have accomplished on Minecraft, then you would be wise not to underestimate the power of a painted hexahedron and plenty of patience.
Make Graphics For Hipsters
Unfortunately, not every game can be made out of chunky 8-bit pixels. But you don't need to render every bead of sweat on Link's chin to make a smash hit. Low-poly meshes can be kneaded just as quickly as voxels, and their crystalline aesthetic is charmingly twee. In Blender for Non-Artists, you'll learn how to crank out enough fighting polygons to take down the entire Super Smash Bros. lineup ten times over.
Bring Your Sprites To Glorious Life
Now that you've mastered the aesthetic of PlayStation-era skeletons, you're ready to go down to the next sub-basement of the graphics dungeon and seance them to unholy life. However, this time around, they'll have some discernible features. The Unity Game Development Academy: Make 2D & 3D Games will teach you how to simulate physical interactions, achieve cinematic lighting, and create unskippable cutscenes that we implore you not to use. Please. We are begging you.
Abandon Everything For Mobile
Now that you have acquired the skills to craft a rich gaming experience, it's time to pound your ambitions into a monetized, addictive pacifier for introverts to play in the elevator. Hey, game designers need to eat too. You can cash out with the included Swift 3 programming course, and learn the tricks of the devil trade that is mobile games. You'll cover topics like how to implement multiple levels, create tracking points, and, of course, devise in-app purchases.