Portal 2 Would Have Had You Meet Cave Johnson('s Corpse)
Valve has another franchise you may have heard of (and whose Easter eggs we've talked about talked about several times) -- Portal. In the sequel, you're introduced to the CEO of Aperture Science, Cave Johnson. And although you hear Cave's voice throughout the game, you never actually see him because he's long dead by the events of the game.
But that wasn't always going to be the case. You may remember that Cave Johnson's assistant, Caroline, had her consciousness uploaded into Aperture's systems (in a cut piece of dialogue that's fairly disturbing) and became the evil A.I. GLaDOS.
Or is she lovable now? Can you be both?
According to script files found in the game's resources, however, there was originally going to be a scene where you came across a decayed corpse hooked up to a computer. The body was Cave Johnson's, and the computer was where his consciousness had been uploaded just as GLaDOS flooded the entire building with neurotoxin.
Since the computer with Johnson's consciousness wasn't plugged in to the company's network, his mind would have been sitting, alone and immortal, for however many years it had been. (Keep in mind that Johnson was already dead in Portal, and Portal 2 takes place an unspecified number of years -- possibly centuries -- later.)
This kinda thing doesn't happen overnight.
Johnson would outright inform you that he's gone insane and curtly ask you to turn off the machine, killing him. GLaDOS, in her potato form, would briefly mourn him and then you would be required to climb over his mummified remains to continue the game. Such a heartwarming and beautiful ending to one of the finest minds in science.
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