It's been over 30 years since the Canadians tried to warn us, and let's face it, Dungeons & Dragons hasn't quite lived up to the hype. Murders committed by young men dressed as paladins remain at relatively low levels, and despite the reality-bending realism of the game, players have failed to invent a single real dragon. In fact, now that media fears about Satanism have receded, the game has lost even the grudging respect that comes with fear. Back in the '80s, D&D players were seen as ticking time bombs, bound at any moment to explode and start clubbing people to death with a mace they'd made themselves out of Mountain Dew bottles and pointy dice. Today, they're more likely to be regarded as dorks so dorky that they are picked last for math tournaments.