VFX Is Thankless Toil That Rewards Workers With Joblessness
In the intervening years since Cracked last wrote about the many, many, many problems of working in the VFX industry, everything seems to indicate that things have only gotten worse. As technology gets better and CGI becomes cheaper, more mid-budget projects can incorporate it (and bigger budget movies add it to every single shot). This, due to the nature of Hollywood's own brand of capitalism, means more VFX studios going bankrupt.
For example, Bohemian Rhapsody probably doesn't spring to mind when you think of CGI-heavy projects, but it was just that. (It's an open secret in Hollywood that Rami Malek doesn't actually exist and is exclusively added in post.) Halo VFX Limited, the studio that did much of the CGI, went under before it paid its employees their final paycheck, screwing them out of thousands of dollars. And since these VFX artists were considered freelance, Fox has no obligation to them, so they'll probably have no means to recoup their lost wages.
I'm bringing this up as a demonstration of where the VFX industry is now: so competitive, divided, and in-demand that it's become a race to the bottom, ironically at a time when VFX are more crucial to film and television than ever. Game Of Thrones opened the floodgates for CGI-heavy spectacle television (and possibly sparked a mainstream interest in incest), so the demand is only going to keep growing at an exponential pace.