Why It Would Make A Great Video Game:
The video game adaptation could go one of two ways: a game like Batman: Arkham Knight that takes place in a huge, stylized world, or a game that would mix the horror of Alien: Isolation with the "I just hit that guy with a chainsaw attached to a milkshake" of Dead Rising 3. The former would fix the problem of the game being a story-less, joy-less romp in a character's house, and the latter would be set inside the house but fix the problem of having every character be interchangeable "What was that noise?" fodder.
The first option would also be more story-based, and would probably center around some guy's quest to find his loved one. And he has to find her soon, because if you haven't seen the Purge movies, just know that crime moves quick, dudes. The 12 hours, while constantly being alluded to, would probably only come around if you finish the game in under 12 hours and win some sort of "You Should Really Take Video Games Less Seriously" achievement. Otherwise, it would be a very loose 12 hours, because games that strictly enforce time limits are as fun as rushing to get to your flight before it leaves.
"Twelve hours is barely enough time to design my create-a-murderer."
Along the way, you could probably choose to help people who forgot that it was Purge night and went to Best Buy, or choose to help criminals that want to burn down said Best Buy, since various scenarios would illuminate the world better than four cramped walls could. And after the main story is done, you can go around and examine how the city has changed thanks to who/what you did and didn't save. This ending would have more impact than the movie's "Oh, look. Morning. Guess the story's done, then" conclusion.
If you were dancing around infernos all night, all of your friends will be like, "Man, remember when we had stuff that wasn't a pile of ashes?" And if you helped stop those nasty Purgeristas (I dare you to think of a better name), your neighbor will wistfully look at his surroundings and announce, "This wasn't as bad as some of the other Purges. Wonder why?" Hint, hint. Nudge, nudge.
IT WAS YOU, TRUE HERO.
Either that, or a game where you're forced to defend a main location. Usually, these games are filled with zombies, but in this case, you'd have to rely much more on stealth, and the horror elements would be enhanced so that you're constantly hoping that you can get to the soldier in the Purgian Empire before they get to you. While there would be a very loose story, the game would primarily deal with not dying and finding out who you can trust among your family members (As it turns out, your shithole son is much more likely to reveal his family's hiding spots when he's being threatened with an ax.) Every play session would be different, as what effects each family member changes from game to game due to your actions. You wouldn't be stuck with the same gaggle of idiots each time.
It would finally destroy people's notions of the American family unit, thus finishing a quest that was started when video games were first invented. Long live video games. Boo love, familial bonds, and compassion. Booooo.
Daniel would do terribly in the Purge. He has a dumb Twitter.
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