"I'm not gonna kill you, but I am gonna let this burning train kill you."
I'm always down for a good comic book philosophy discussion. It's why I'm a fan of Batman: He loves to blend his clown punching with pop psychology about what it means to be a hero or a villain or an orphan who has a billion dollars. I just don't need much more of it from him. Let Green Lantern talk about the vengeance within a victim's soul, and let Martian Manhunter deliver a soliloquy on the difference between man and god. Every Batman film over the past 12 years has been built on the foundation of "No, you don't understand. THIS is the Batman film that gets deep." For once, maybe remove Batman as the professor of the DC Comics Ethics Department. Let him be the guy in the back of the class who comes in a little hungover but never manages to flunk out.
That's why playing Injustice 2 has been like a bolt of lightning into my passion for the Caped Crusader. And don't get me wrong, the Batman in that game is still going to wag his finger at you if you're stepping out of line. A lot of his dialogue boils down to "No, fuck you, because I'm right, and I'll always be right, you radioactive nerd."
Warner Bros. Interactive Entertainment
"I totally forgot what we were arguing about, but I know that I was winning, as I am Batman."
But because this is juxtaposed with a nonstop barrage of unleashing Bat combos on a seemingly endless conveyor belt of supervillains, I don't feel stuck in Bruce Wayne's Sunday School. And since every character in that game is screaming morals at every other character between the suplexes, you get multiple choice as to whom you want to side with. You can be on Team Batman, Team Superman, or even on Team Gorilla Grodd -- who, for a talking laser ape, seems to have a pretty good head on his shoulders.