But because this is juxtaposed with a nonstop barrage of unleashing Bat combos on a seemingly endless conveyor belt of supervillains, I don't feel stuck in Bruce Wayne's Sunday School. And since every character in that game is screaming morals at every other character between the suplexes, you get multiple choice as to whom you want to side with. You can be on Team Batman, Team Superman, or even on Team Gorilla Grodd -- who, for a talking laser ape, seems to have a pretty good head on his shoulders.
Also, you're not confined to a very strict or "grounded" vision of who Batman is supposed to be. To say that Injustice 2 and games like Arkham City have a loose interpretation of Batman is putting it lightly. In Arkham City, you fight most of the villains because they happen to be in the basement of the established villain's house that you're already in. And in Injustice 2, your finishing move is shooting missiles at your opponent from the Batwing. They feel like Batman Radness Parades, rather than extended marketing meetings based around The Dark Knight's box office gross.