Fallout screams "Film me!" I've thought about it, you've thought about it, my buddy who wrote 10 pages of a f*****g sweet script in college thought about it. Aesthetically, we're right. The combination of Americana, apocalyptic landscapes, and crazy Red Scare tech is the kind of thing that keeps Neill Blomkamp up at night with a half-chub. It would combine the thrills of Mad Max with the creepy night giggling of The Hills Have Eyes.
The characters are there, too. Imagine Tom Hardy standing in the Brotherhood of Steel airship, shouting in detail about how goddamn much he hates robots. Picture Anthony Hopkins smoking a cigar atop Tenpenny Tower, or Marion Cotillard as Magnolia, the smoky lounge rat who just wouldn't sleep with me, my wife is dead now, can't you see I'm hurting?
"I don't want to be too forward, miss, but my wife is, like, suuuuper dead."
But what's not there, unfortunately, is a solid premise of conflict. Half of the appeal of Fallout is the ability to be awful. You can kill innocents, steal stuff, blow up a village, or do any other chaotic act befitting a post-apocalyptic shithole. And then you can leave your house and walk out into the world, all the while knowing that when that random farm pathetically asked for your help against attacking raiders, you just kept on watching those dumb radscorpions walk right into your frag mines.
Haha! Stupid bug! Hah- OH GOD, THERE'S FOUR OF THEM.