If you ask gamers what the scariest video game ever is, they'll probably say something like Silent Hill or Amnesia or Pac-Man (seriously, try to imagine it in first-person view). But most of those games are intentionally trying to be scary. The true horror happens when a completely normal game that wanted nothing but to entertain you accidentally becomes corrupted, offering us a glimpse of what hell would look like if it were rendered in video game graphics.
Once again, let's look at what happens when video game glitches stop being annoying and start being terrifying.
Bethesda Games and Battlefield 3 -- Characters Glitching into Contorted Nightmares
Video games today look better than they've ever looked ... but at what cost? The RPGs created by Bethesda Softworks, for example, use complex physics engines that can simulate real-world physics to near perfection. When it works, it makes your games look all fancy and realistic -- but when it doesn't, it's indistinguishable from a demonic possession. For instance, Fallout: New Vegas throws fresh horror at you right in the introductory cutscene. If you get a certain glitch, your character wakes up, and the first thing he sees is a man who instantly starts channeling the girl from The Exorcist:
How many people thought this was part of the normal game and immediately threw the disc into a fire?
This happens before you are even allowed to move. You're stuck there, forced to watch him do that in front of you. In The Elder Scrolls IV: Oblivion (another Bethesda game), you get glitches like this terrifying video of an adorable little kid who starts spinning around like a human Ferris wheel. While staring at you.
"Can you help me find my teddy bear, mister?"
"I think I left it over here ..."
"Or maybe ... over here ..."