Diablo 3, though easily mistaken for the Finnish death metal band 'Diablo' with 3 original members, is defined here as a PC exclusive hack and slash, dungeon crawl, role playing style video game released by Blizzard Entertainment on May 15,2012.
Have you ever bought scalped tickets for a sporting event that was already sold out?
How about buying one of 3.5 million tickets for a game that was too full and just a glorified error screen when you try to play?
On May 15th, 2012, 3.5 million gamers felt the cold chill (of hell freezing over) as they realized they had spent $59.99 on nothing more than a Diablo 3 Error 37 wallpaper. The Diablo 3 game servers suffered an overload which prevented not only Diablo 3 players, but also World of Warcraft players from logging in and playing the game they rightfully paid for.
Even through all of the anger and resentment, some people (like the lowly chaps at Work Or Diii) took time to sing about it...
Many hardcore Diablo 3 fans scheduled their vacation (and "sick" time) for the first few days of release, only to have it wasted. Why didn't they just play offline? Because there is no offline mode with Diablo 3, all gameplay requires an active interent connection.
Jump forward two months later...
Millions of Diablo 3 gamers now have something new to complain about... the real money auction house.
People even started talking about quitting their job, before Diablo 3 even released. Why? Because getting paid to play a game sounds like a perfect freakin financial scenario to a gamer. Stupid to follow through with it though.
With real money involved, the claims of fraud have reached ridiculous levels, even as far as a false claim of getting the FBI involved (from a player claiming to lose $49.99).