Psychonauts

-Under Construction- Psychonauts is a 3rd person action/adventure by Tim Schafer. The protagonist, Razputin, is a kid at psychic summer camp who has to venture into the minds of other characters and confront the insanity within.

A mind is a terrible thing to waste.

Just The Facts

  1. Razputin has a big fuckin' head, obviously to hold all of his psychic powers.
  2. At a summer camp for psychics, something is going to go wrong somehow, and it's almost certainly going to involve an evil scheme.
  3. The inside of people's heads are a fascinating place to spend time. And get killed...or at least forcibly ejected.

Happy Campers

Psychonauts is very likely one of the best videogames ever made, and maybe one of the weirdest. If Lewis Carroll and Philip K. Dick teamed up to design a videogame, and had John Kricfalusi do some art design, it might kind of be like Psychonauts. But it would not be Psychonauts, because it would not contain psychic powered bacon.

This crazy, colorful, epic adventure was actually designed by Tim Schafer, the creator of Grim Fandango, Full Throttle, and Brutal Legend. He got his start contributing toward Secret of Monkey Island and Day of the Tentacle before proceeding to just shit out awesome videogames left and right on his own.

In Psychonauts, the player takes on the role of Razputin, a shrimpy psychic with a big head. Rather than simply tipping over every 2 feet, he runs around exploring the real world and the inside of other character's brains. Raz (as the cool kids call him) is at a summer camp for psychic kids, and most of the adventure will take place in the twisted imaginations of whoever you meet.

It's easy. You just throw a little tiny door onto their forehead and hop in. Why, what were you going to do? No. A saw is no good. You need to get into the brain and get back out without killing the subject. You don't have to worry about Raz getting killed in there; it's not really "real", just a projection of the host's mind. If you do "die" you will be ejected back into reality, and you'll have to try it again.

Something is wrong at camp, and the only way to find out what's going on is to look in their heads and see what they know.