Dead Rising Xbox 360
Dead Rising: a shining example of the wonders of western civilization turned into a living nightmare by stupid, brainless mistakes - and it's about a mall full of zombies.
Just The Facts
- Dead Rising cunningly parodied its own parody of consumerism by being impossible to read on non-HDTVs.
The Best Game Ever
Dead Rising was one of the best games ever. Anyone who says differently is stupid or trying to be edgy by not liking great things, aka double-stupid. It was a level of wish-fulfillment on par with finding a magic lamp containing three genies, all them horny Alyson Hannigans. The problem is that it was still brilliant despite flaws which would have crippled Jesus. It was like finding out that Milla Jovovich and/or Brad Pitt are nymphomaniac for you, but only when they've got head colds and are sneezing streamers of green mucus across the room - you'd be stupid not to play along but you really wish it wasn't like that.
Otis
Dead Rising taught players that while hordes of brain-eating zombies are dangerous, they're actually pretty fun. Just like real life, your most hated enemy is the passive-aggressive asshole you're still not allowed to kill.

If this was Dead Rising, McClane'd be dead by now. And paralyzed. AND HATE OTIS SO MUCH.
You know what's "rude," Otis?
- Switching my arms off when I'm surrounded by fifty-two thousand zombies
- What I'm going to do to you with a potted plant (and a phallic lipstick weapon) when I get back to the security room.
Survivors
Perhaps writing for Cracked too long has made us simple, but if we made a game where one of the primary goals was rescuing survivors we'd give those survivors better path finding. As in "better path finding than Geordi LaForge searching for his hairband." They also prove that Capcom headquarters are more inclusive than Sesame Street, because the cool kids who can make a game about mallocide hang around with the idiot who says "You know what people would love in this liberating fantasy? Stopping every five steps to wait for a screaming old woman!"
The Save System
The Dead Rising Save System (pronounced to rhyme with "Christopher Reeve's Equestrian Hobby") - scattered save points combined with a suicidal survivors, a ridiculously distant security room and time-sensitive missions to turn the ultimate in real-world escapism (murdering every single person in a mall) into an annoying and repetitive part-time job (like actually working in a mall).
The designers wanted to create the desperation of dashing for safety in a zombie-filled apocalypse, but only unleashed the rage of wanting to smash designer-skulls in a fridge door until you could store them in a jar. If you want to reward players not dying, make it an achievement! You made enough of the stupid things, and we guarantee that "completing the game without dying" is far more impressive than "try on 200 costumes." Protip: we're all about equality, but most of the people playing the "Murder fifty-thousand people in a mall" game aren't here for the "mall."
First Person Shooting
We understand that the XBox controller is to accurate shooting what a unicycle is to open-heart surgery, but there's no excuse for the first person view here. We've been making gun games since Doom, Capcom, and even it had a better aiming system. The gunfights are Sisyphean tortures where instead of pushing a giant boulder up a hill - which would still move faster than these crosshairs - you're getting shot in the face.
A Dead Rising Gunfight
- Get shot, knocked out of first person mode and into annoying stagger animation
- Go back into aiming mode (pointing in a random direction because of the stupid stagger) and start hauling your aim back towards the enemy. This is about as fast as aiming a tank barrel by hand.
- Just before getting there return to 1.
Capcom have digitally captured the exact speed of howling frustration, maddening the player until charging a machine-gun wielding opponent is more sensible - and less painful - than trying to shoot them.
Dead Rising 2
If they can fix even one of the above problems the Second Coming will have to be delayed until everyone's finished playing this, and even then only if the game doesn't render it unnecessary.

MOTORBIKE DUCT TAPE CHAINSAW! That's not even a concept, that's a random smashing-together of awesome, and in Dead Rising 2 you can do it.






FUCK. Is THAT why I couldn't read that chicken scratch, and I didn't even want to bother past trying to shoot Lupo? Damn it all to hell...
ReplyThis is why they never made a second Stubbs the Zombie. It was already perfect.
Reply Hide All See All 3 RepliesWord. The fuck. Up.
Aaaahhh...Stubbs... great game.
BUT THEY NEED TO f*****g MAKE A NEWER VERSION.
The sniper rifle was really annoying to use because when looking through the scope instead allowing it to move smoothly, it would jump making it sometimes literally impossible to get headshots because the controls wouldn't allow you to aim with any precision.
ReplyTo this day, despite several heroic attempts, I have never proceeded further in Dead Rising than the point where the military invades the mall and every 2 steps are 3 more soldiers mocking you with their accuracy while it takes you 30 seconds just to switch to your gun and then try to aim. Also, spoiler alert.
ReplyI love most things zombie related. I even half-heartedly claim at times to have loved zombies before they were so cool. So I also bought Dead Rising primarily out of a simple desire to slaughter tons of zombies as was seen being performed in the commercials. But holy crap, I've never given up on a game as fast as this one. I might have even sobbed a little over how frustrating this game was.
ReplyAlso with the whole journalism thing, I really didn't want to take pictures. But I get guilty when I don't do what a game expects me to even if it's not totally necessary. "Come on, man! Let's kill these zombies!" "Oh okay, hang on. I just gotta get a picture of this first." Waaaaaa!!!
I got tired of restarting after the first gunfight too. I really hope they don't make the next game as frustrating and annoying. It's odd how much I liked this game and still think about going back and trying it again, only to remember how irritating it was.
ReplyWhat's up with new games having the tiny text? We're obviously not ALL using gigantic HDTVs. In Metal Gear Solid 4, you practically had to guess by the number of little blobs what weapon you'd just picked up. And it didn't help that it was translucent orange.
ReplyI played Dead Rising on someone else's HDTV, so it wasn't so bad.
I tried playing Dead Rising. I started the game, got through the initial introduction things, create a new save, get to the first boss, die, and then have the game start over, as if I never saved anything. After this happened a few times, I gave up.
ReplyFor what it's worth, New School (f)Undead:
Reply"CoD: World @ War", "Nacht der Totenmensch" (nazi zombie wave defense)
"L4D" franchise (hoodie punks [hunters] ftw)
"All Flesh Must Be Eaten" (RPG)
Anything by Max Brooks (WW 'Z' especially)
And this (weaponized trophy moosehead, really?)
Maybe I'm just better at videogames than all of you.
ReplyThe only problems I had were the small text and the Otis. Solved by listening.... and ignoring Otis.
I don't remember struggling to aim or thinking the save room was hard to find, or difficult to get to.
::shrug::
The save rooms weren't really a problem, and the aiming system took some time getting used to, but sucked overall.
I loved Dead Rising too, it's the game that melted my first xbox 360.
ReplyI just hope that the second installment is on par. A big part of what made the original so brilliant was the mall setting. The fact that you could loot stores and use almost anything as an improvised weapon. Casinos and out-door settings just sound a lot less interesting. And I fear the mass murder game show angle will make it overly silly.
But the article was great, every point was right on.
Yesssss.....Somehow I almost feel like defending the flaws, as if they improved upon the quality of the game. The save system, how is that even a flaw? Any game where you save in the bathrooms is OK by me. What shooting sequences? You can literally kill bosses by spitting on them (spitfire drink).
ReplyYou pretty much nailed it. The save system and shooting sequences ruined that game for me. I thought it was really cool and could even forgive the s****y save system until I ran into my 2nd or 3rd shootout with a boss. Never picked it up again. That said, still can't wait for the sequel. I'm pretty confident an up to date rendition won't have any technical flaws.
ReplyYah, Dead Rising was the reason I bought a 360 in the first place as well. Frank West is the man!
ReplyDead Rising was the sole reason I bought an X360. Even with its glaring problems, it's still that f*****g awesome.
Replyyou summed up the problems pretty well
ReplyI agree wholly. It was a brilliantly inspired game tarnished by lack of polish on it's many rough edges.
ReplyThe top image is great. The rest is pretty funny too, but not as funny.
Replyf**k that. I stopped reading halfway through because the author doesn't know how to write.
Reply Hide All See All 3 RepliesThis is an example of a complete sentence according to the author: "The of a it went or by how to should." Clearly, just random words thrown together.
Maybe he was drunk or high when he wrote the article in which case he did an awesome job....an impressive job i couldnt write half that good sober lol.
Half full or half empty?
I find every Cracked article has at least one spelling or grammer mistake.
comedy writing requires high levels of mandatory intoxication, grammar be damned
i wouldn't feel safe on a homemade motorcycle-with-chainsaws-attached because they'd be attached with duct tape, and i'm sorry to say, but the glue on the duct tape would probably be a little worn out after smashing into giant wads of 200 lb necrotic flesh. than you'd have a nifty high speed leg-remover, but little else
Reply