Atari 2600
Originally known as the Atari VCS, and if you knew that we'd tell you to get out more if it wasn't pointless. And too late.
Just The Facts
- Released in 1977.
- Popularized microprocessor-based consoles with purchasable games, aka "real consoles."
- Has sold almost as many units as the PlayStation 3.
Hardware
An MOS 6507 CPU with 128 bytes of RAM (yes, that is bytes, and yes, that does mean it took more RAM to display this sentence than Atari games.) Most games could only manage about five moving objects rendered in six different colors. That's less powerful hardware than a bag of jellybeans.

The Atari 10400
An entire generation of children spent hours either playing Atari or wishing they could, thereby proving pretty much everything anyone says about us gamers. We're not saying it was made by the sorts of people who think "micro-processor" was a word for Asian factory workers, but early models had wooden paneling. Of course, since its primary competitor, the Fairchild Channel F, was designed specifically to look like an 8-track player, nobody seemed to mind.
The Worst Games
Pac-Man (1982)

Atari's Pac-man has remained the worst screwing of a sure thing since someone used a winning lottery ticket as a wankrag. Atari took what was the most popular arcade license to date and gave one man, Todd Frye, six weeks to destroy it. He succeeded beyond their wildest nightmares.
From the decision that player didn't really need to see the ghosts all the time (making them flicker at a rate which accelerated from zero to migraine in ten seconds), to changing the shape of the pellets from dots to dashes (possibly the only Morse Code translation error in the history of gaming), not one aspect of the title went un-ruined. What was intended to be the best-selling game of the industry's history was instead half of the reason why it crashed.
Freeway (1981) [from Bloody Human Freeway]

BEHOLD THE GORE!
Bloody Human Freeway wanted to be the Mortal Kombat of its day, having a human running across a motorway but - just in case that sounds interesting - you could only move in one dimension. And - just in case you've had a sledgehammer rammed into your skull and that still sounds interesting - Activision wimped out of the 27 pixels of blood and in an insightful self-parody turned the players into cowardly chickens which automatically jumped away from danger
It didn't help that the game design turned it into a "which way is up?" competition. Hold the joystick that way and you win.
Strawberry Shortcake's Musical Match-Ups
Guaranteed Bad Game Strategy #2, "Let's make a game for girls!" forced players to rearrange clothes in order to hear the 2600 play music. You know, because girls like music.
The Best Games
Combat (1977)
The game that came with the Atari 2600 and boasted an amazing 27 games in one, though that's by "Combat logic" where changing your socks doubles your wardrobe and kissing your girlfriend while wearing a hat means she's cheating on you. The 27 different games were more like different "levels" of the same game, and even that sometimes meant the same level in different colors.

Two of Combat's different "games" (Note: still more change than the average Madden title)
Centipede (1982)

No jokes. We'd still play this forever, without question.
Alien (1982)

Defaulted to one of the best games ever because it was a working Pac-Man, AND you were chased by aliens instead of ghosts, DOUBLE-AND Ripley could eat the chest-bursters when she got the glowing pill aka "A scene which would give Giger nightmares and Freud a boner."
Q-Bert (1984)
One of the few popular educational titles. It provided perfect training for life: you spend all your time doing and undoing pointless things simply because someone told you to, one wrong step and you'll ruin everything, and other people will devote themselves to undoing even your thankless task for no other reason than they can.
Erotic Games, aka The Double Worst With Dicks On
Making erotic games on the Atari 2600 was like building a fire truck by origami - a terribly damaging decision which should have been identified as stupid before the designer had finished spitting paint flakes to say it. Except third degree burns heal faster than the psychological trauma of masturbating to eight pink pixels. To this day the Japanese can't achieve erection without the women doing something heavily pixilated in public.
Bachelorette Party (1982)

An astonishingly bad breakout game where the blocks are a rainbow of dicks, the ball is a girl, and the paddle is edge-on. And for Breakout fans that last bit is the worst. And the girl exponentially accelerates so that it's actually impossible to play for longer than ten seconds, which is not a problem a regular human will have. The game required a paddle (similar to other erotic games/worst things ever like "Beat 'Em and Eat 'Em), which was tragic: anyone playing this game desperately needed a lot of things, but more Atari 2600 hardware is right at the bottom of the list (after mercy-killing and "A restraining order from the rest of the human race.)
Custer's Revenge (1983)
You might not have expected a Union General to be part of the Worst Thing Ever but here we are. The game's graphics are significantly less sexy than Lego, its rendition of The Last Outpost is the most disrespectful version of the song since Carlos Mencia farted it, and the fact the game can be set for 2-player is the one and only positive argument for "Grenades thrown into enclosed spaces."
Frying
People noticed that rapidly cycling the power on and off would generate weird effects in their games. In other words, Atari 2600 games were so bad that children would try to melt their own cartridges just to get them to do something, anything differently. Nowadays things are much more advanced: Microsoft designs its consoles to melt themselves for you.






I still have a working 7800 with that Combat game, Mario Bros., Donkey Kong, Pole Position II, and others. That beast came with TWO controllers and Asteroids (the superior 7800 bitmap/color version). That console was truly made for "plug n' play". Good times had by all!
Reply*** sigh ***
ReplyThose were the days. When owning a console meant that you had to learn something first to get the bloody thing to work.
These days, we're handing everything to kids on a silver plate.
Anyway, anyone ever owned a Spectrum? Now they had some pretty interesting games
lol @ the madden comments
Replyhow come ET didn't make it on here?
Reply Hide All See All 3 RepliesThat's precisely what I was thinking. Pac-Man was bad, but ET was infinitely worse.
That game nearly destroyed Atari AND the entire "Home Console Revolution" of the early 80's. Even saying it's name out loud is bad mojo!
Astroids was also highly anticipated, and sucked
To the people that think Pac man was at fault for the 83 game crash?
ReplyYou might want to reconsider that failure as to what happens when programmer geeks get taken advantage of by the business world.
Every successful industry that 'makes it' has a growing phase to adapt to it's corporate evolution.
Cool article. I thought I was the only one to "Fry" the 2600. They sure don't make consoles that sturdy anymore.
ReplyI fail to see how Pac-Man on Atari was bad, I remember everyone liking it and naming it as the best next to Space Invaders. But I realize that your picks aren't really meant to be taken seriously, you just needed a vehicle to place some of your brilliant lines. "Except third degree burns heal faster than the psychological trauma of masturbating to eight pink pixels. To this day the Japanese can't achieve erection without the women doing something heavily pixilated in public." That alone was worth reading the article
Reply Hide All See All 3 Repliesyou're most likely thinking of the pacman arcade ports to the atari 5200. The pacman on the 2600 is widely blamed for the video game crash of '83.
You might be thinking of Ms. Pac Man. It was a much better port than the original Pac-Man for the 2600.
I thought that E.T. was mostly to blame for the crash. The games cost $50 way back then, and were s**t compared to the $50 games of today. Also, Atari produced so many copies of E.T. (many consider the worst game of all time), that when they failed to sell, Atari crushed and buried the remaining copies in the desert, just to get rid of them.
We all hated Pac-Man on Atari 2600, and even LCD versions are better. Come to think of it, anybody miss LCD games, or are we finally done?
Replyholy crap, I forgot about LCD games... scratch that, mentally blocked LCD games
Tiger Electronics was the business model for consumer contempt.
I have to say that excluding River Raid from Activision for the best list, and missing E.T for worst were tragic fails. E.T has landfills and was the first domino in the rally crushing the system financially. Most confusing - I say the SwordQuest series (yes series - Earth, Fire, and Water). Did anyone else want to destroy their consoles?
Reply"Nowadays things are much more advanced: Microsoft designs its consoles to melt themselves for you."
ReplyI lol'd hard at that one. My roommates X-Box got the rrod for the second time yesterday. Me and the friends were playing Halo and it just shut off and started flashing that f*****g ring. Microsoft is endless with it's dicksuckery.
Now that's why I own a PS3
Except Sony will just get hacked and their whole network will be down for weeks and all your person info gets stolen.
No mention of Pit Fall? Then there was Star Gate. Winter Games was my favorite.
ReplyPit fall was made by Activision, not winter.
And who could forget "Adventure" which contained what may very well have been the first ever secret level in a video game! Adventure was the shit!!! No "best of Atari" list is complete without it.
ReplyI liked the one liner with Microsoft, lmao
ReplyPitfall...nice Atari game for the time. And also the Space Shuttle simulator was sweet.
ReplyI didn't think anyone else even knew about space shuttle!
ancient, people, that's what you are.
ReplyMaybe they chose not to mention "E.T." because it's already been mentioned in basically every article ever written about bad games. We ALL know about the landfill.
ReplyBest game ever for Atari 2600: Pitfall 2. It at least deserves an honorable mention.
ReplyWhat, no mention of E.T.? There is a goddamn landfill full of un purchased E.T cartridges.
Replyhttp://en.wikipedia.org/wiki/Atari_video_game_burial
Worst blow job ever: Cartridge Head™. Or was that Nintendo circa '86?
Replyi remember playing pitfall on one of those wood panelled ataris in my mom mom's basement. my uncle had dozens of games for it but only like 3 worked by the time the 90's rolled around.
Reply