Videogame Controls
Videogames are based on street fighting, jetski racing and secret agency all being controlled by the same buttons. They all control thusly (with slight deviations):
Just The Facts
- Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start
- Microsoft and Sony mocked Nintendo for using motion controls. After approximately infinity-billion Wii sales, they built motion controls.
- Quicktime events give the latest in gaming all the thrilling interactivity of a DVD player.
Evolution of controllers
Controllers have been evolving since the first Pong paddles, asking questions such as "How can we simulate the true impact of violence and death?" (make it shake a bit), "How can we make more money?" (only ship one damn controller with the console) and "How can you effectively control a first-person-shooter without a mouse?" (you can't).
Nintendo daringly released a new kind of controller, and even more daringly released it before it worked properly, and outright-fuck-you-daringly offered to sell the missing parts years later for more money. Microsoft, meanwhile eventually mastered making controllers smaller than a tank, while Sony - well, we tried to find a PS3 owner to ask but couldn't.






Console users are imbeciles. How DO you play an FPS without a mouse? You can't.
Reply Hide All See All 4 RepliesYou obviously can. More people play console shooters than PC shooters now. At almost any given time there are over a million people playing a COD game just on the 360 alone.
Why the f**k would a mouse be more efficient than a TRIGGER? Personally, I'd rather aim with a controller and shoot with a trigger than move and click a mouse.
It's all about preference. Console users aren't imbeciles, PC users aren't imbeciles. You, however, are a pretentious douche.
How do you play FPS without a mouse, unfortunately with assisted aiming and lack of bullet physics.
For example, Battlefield Bad Company 2: sniping on the PC version required pin point accuracy and you have to account for bullet drop. On the 360, pointing the crosshairs vaguely near the oppositions head was enough for it to explode off their shoulders.
It's not the only one either. Accidentally left my controller plugged in while playing Black Ops, thought I'd have a go with it and was an unstoppable killing machine being accused of running some sort of aimbot. Didn't know it had also turned on aim assist.
Thanks console gaming, got me banned off a decent server.
Oh and to the person claiming more people playing shooters on console, maybe for the CoD series. Many PC users lost faith after MW2 resorted to P2P gaming rather than dedicated servers. Admittedly, I haven't checked in a few months but when I last did, there were more PC players than 360 and PS3 combined for BFBC2 (also PC players unlocked additional content for good team play before console users were halfway to the target)
Roll on Battlefield 3 - 64 player games. Oops... Sorry. Last I heard consoles were only getting 24 player games.
One last thought, we shouldn't resort to name calling. Although, I would probably admit to being a pretentious douche. Although you missed out judgemental and narcissistic. :)
the argument of what is best for shooters. pc is all skill, using actual aiming with a mouse. halo and all fps on consuls, use programmed tricks to make you feel like you have any skill at all. all of these are listed in a 'game informer' article.
from the article by one of the guys who worked on halo, being proud of how well halo has used all these old tricks and how well they hid them from the player.
"SNAPPING
Early first-person shooters on console struggled to make aiming feel intuitive and rewarding, since it was impossible to match the accuracy and speed of the PC's mouse interface. Snapping (also sometimes called auto aim) was the earliest solution to cnosole control problems. Titles like Rare's GoldenEye 007 aided players by reorienting their gun barrels toward enemies whenever a player's crosshairs were in proximity of their target. It wasn't a flawless system, but it helped make shooters more accessible for console owners.
ACCELERATION
Many modern FPS also have highly tuned acceleration curves for reticle movement. When a player pegs their aiming stick in one direction his or her reticle will start moving slowly in that direction before picking up speed. This is noteworthy because it makes aiming at nearby targets easier without significantly sacrificing a player's ability to make quick turns.
FRICTION
Bungie introduced friction in the first Halo, and nearly every shooter uses it today. A simple way to describe friction is that it slows a player's turn rate as soon as their reticle passes over an enemy, but that's not the whole story. "What we really do is slow your top speed, and then dramatically decrease the rate at which the crosshair will slow down when you let go of the stick," explains Griesemer.
MAGNETISM
Some games stop with friction, but Halo adds another system to the mix. Once a player has locked onto a target, and that target begins to move, magnetism helps players stay trained on that target.
Whether we want to admit it or not, we need the help. Console controllers aren't designed to move a crosshair across the screen with the kind of fidelity FPSes require. Aiming system are practically required from any FPS that wants to stay competitive.
These mechanics and the way they're implemented are a large part of how good a console shooter 'feels' to play. I'm grateful that they exist because without assists console FPS would be rather unpleasant to play.
It does raise an issue though – that success in console FPS multiplayer can be more about how well you can take advantage of these mechanics than your actual skill/dexterity. This is in contrast to PC FPS, where the ability to quickly and precisely make the appropriate mouse movements is paramount.
The article also asserts the need for these mechanics to be as difficult to spot as possible, as taking control away from the player is undesirable. I'm not sure I agree with that – I've always known that console FPS have assists, and I don't have a problem with having less control in the games I choose to play on console, as the input method simply doesn't allow for the precision needed to be in full control of aiming. I still prefer to play multiplayer + multiplatform games on PC though."
Console Players are all children who can't tell the difference between 1080p 60 fps and 480p 30 fps
"Up up, down down, left, right, left, right, B, A, start, just because we use cheats doesn't mean we're not smart!"
ReplyI love The Moldy Peaches! :D
Good to see you can steal a joke from Zero Punctuation / TV Tropes with that "Press X to Not Die" reference.
ReplyIndeed. This article wasn't very good to begin with. Not funny and an incredibly obvious "Sony and Microsoft steal from Nintendo!" joke inserted with a reference to a widely known cheat code just to prove the author knows it exists.
Okay, I can write like that too.
1. Random GTA code!
2. Microsoft and Nintendo thought Sony was dumb for using dual analog sticks. Next thing you know, everyone's got them!
3. Modern games seem sort of like Dragon's Lair and Space Ace!
f**k modern video games. That's all.
Replyhahahahaha, not die controller, spot-on!
ReplyI don't really care for motion control gaming, my family has a wii and we used it for exactly a week and then we got bored of it and it now holds up our cable box.
Replymines a door stop and my sister uses hers as a coaster
I HATE MOTION CONTROL GAMING AND I HOPE IT DIES.... ok im good. venting complete. anyone else agree?
Replyits the nonexistent support for alternative controllers that makes most of games incapable of utilizing them and forcing exactly zero motion controlled games to be good.
I love my Wii, almost all the good games are on it.
Replymost notably: Zelda, Zelda, Zelda, Zelda, Metroid, Mario, Fire Emblem, and I almost forgot, Zelda.
I agree.
i think you forgot zelda
This is incredibiifyingy stupid. I made up a new word for it. Mostly because the author has never touched a 360 controller
Reply Hide All See All 3 RepliesAgreed. I have yet to play a game with a similar configuration. Also, where did the LT/RT go?
Or the Left stick?
Oh, come on. In a post-Call-Of-Duty: Modern Explosions and Shiny Things Ripoff 2 world, LT is "activate auto-aim to help me overcome my lack of brainpower" and RT is "shoot the vaguely Middle-Eastern thug on my screen."
I love my PS3 and I'm proud. You hear that, mom and dad!?!? I don't care what you think anymore! Sonyphiles unite! Vote yes on proposition 115! Bababooey bababooey howard stern's penis!
Reply Hide All See All 3 Repliesbuying a PSP solely for Monster Hunter, the best game ever designed on Playstaion, other than DMC
Sonyphiles sounds like a new STD
I was a Sonyphile until they tried to charge 600 bucks for the PS3 and xBox Live will always be the better network.
But waited until RRoD got fixed.
Since you couldn't find a PS3 owner (or rather, couldn't think of a better joke), I can help you out here: Sony followed Nintendo's example and added motion controls, but decided to take out the vibration. I believe they said this was because there wasn't enough space in the controller for the Sixaxis and the vibration.
ReplyAfter many complaints, they followed Nintendo's example again and made a new controller with both Sixaxis and vibration that you had to buy separately. Funnily enough, the controller was the exact same size as it was before, despite their previous excuse about the hardware not fitting.
it was a copyright issue with the term dual shock 3 as I recall
sony has turned into a piece of s**t in every way regarding their products and development for the video game industry.
HELLO FROM THE FUTURE: WE HAVE THE KINECT NOW. HAHAHAHAHAHAHAHAHAHAHA!!!
Reply Hide All See All 4 Repliesf**k kinect, kinect can suck big dinosaur assballs
f**k motion controls.
Kinect has yet to prove itself with a viable Star Wars Lightsaber duel fix, the closest I've ever had of one was with those old Star Wars arcade cabinets until then, no motion controls will be recognized as such and will be utterly ignored
f**k motion controls indeed.
A controller or game controller is a plug-in for games or entertainment systems, used to control playable characters or objects, or anything that requires an input in a video game. A controller is typically connected to a console or a computer by a cable or a wireless connection. The main function of a controller is to steer a movement / action of a body / object playable or otherwise influenced by events in a video game. The types of controllers used in a game depend on the kind (eg steering wheel racing games, joystick for flight simulators, etc.), the most common joystick and gamepad.
Replyby http://www.videogamecontrol.co.cc
AND, YER POINT....IS?????????
This isn't funny this is just painful and confusing
ReplyI can understand why you might be confused.
f**k i made i joke about retards then realized Ben said can instead of cant. if i wore a hipster i would say this is ironic, but I'm not so please disregard this comment as cracked does not have a delete button
Say what you want, but I believe we have Nintendo to thank for the evolution of video game controllers. They try it first, and if it's a success, Microsoft and Sony suddenly gets the same idea. Proof that history repeats itself right there.
Reply Hide All See All 9 RepliesThat is in no way proof that history repeats itself, it's just a smart business move. Also pretty much the only thing Sony and Microsoft took from Nintendo was the motion controllers, and that's just to be expected. I mean come on who hasn't wanted a full body suit controller where you can literally be Master Chief or whoever the f**k else may be the main character in the game you're playing. It's simply the evolution of gaming in progress.
They took the analogue stick from the 64.
the n64 has literally the worst controllers known to man...LAST TIME I CHECKED I DIDNT HAVE 3 HANDS YOU ASIAN FUCKS!!!!....im sorry i lost my cool there
Spoken like someone who never tried a N64.
Anyway, ripping of other ideas is how the game world works. Someone makes something cool, everyone follows it like sheep.
basically every hardware advance that doesnt directly involve graphics rendering came from nintendo first.. actually including some graphics rendering, 3 dimensional games anyone? n64 had them first. analog controls? n64. motion control? wii... the only controller advancement perpetuated first by a company besides nintendo would be sony's original 6-axis controller..unless sega beat them to that, I can't remember.
and that just focuses on the controllers
Though to be fair, Nintendo was last to switch from cartridges to disks.
why would I want to be Gaylo?
They were last to switch from cartridges to disks because they didn't want gigantic loading times on all their new games. The GameCube disks, however . . .
The N64 controllers were a joke. You'd push up on the analog stick and your character had a 60% chance of say, jumping and a 20% of going to the side and a 20% chance of doing f**k all. The game cube discs were also known as "Super Anti-Piracy Disks" because they were tiny and span the opposite direction to most CD's.
ps3 is only failing because ps3 owners got rid of their ps2's (assuming they purchased the backwards compatible versions.)which are now selling more than xbox 360 and wii. that's also the reason sony stopped selling backwards compatible ps3's, so that people would continue buying ps2's, as well as ps3's if they want to play newer games. I have a ps3 (non-backwards compatible) which means I kept my ps2 in order to play those games as well. My point is, if people stop buying ps2's, ps3 prices will likely decrease, which will increase ps3 sales (and possibly result in a backwards compatibility patch for all ps3 systems.), so essentially what i'm saying is stop buying ps2's people.
Reply Hide All See All 4 Repliesbelieve it or not, even after that rant i'm still a nintendo faithful at heart, despite the fact that they have made some recent screw ups.
I thought you stopped talking because you were unable to breathe with your head up your ass. After all that was where you found your complete lack of "evidence" for your "theories", right? I mean, that's where I store mine. Right up my ass and underneath the kitchen sink.
Believe it or not, after that rant I'm still a breast man. (Although what that has to do with the former I don't know.)
I give Nintendo props for being actually innovative when it comes to gaming but I'm still rockin' my PS2 for all it's worth (so many awesome titles to choose from!). Now if you'll all excuse me, I have some s**t to f**k up in Los Santos!
ps2 is great but to say its still outselling the wii is nonsense.
They stopped making them backwards compatible because they needed separate hardware for the PS2 games and PS3 games, which drove up the pricepoint on the console. You can't just "Patch" hardware into a system, but +1 for pretending to be smart.
Video game idiocy is one step above political idiocy and one step below Twilight fandom in the grand scale of the universe. The PS3 has sold slightly less (about 1 million) consoles than the 360. The writer is an idiot.
ReplyYou're a twilight fan aren't you?
no, he's right, these are absolutely retarded arguments. i have a wii and i love it but i think xbox and ps3 are pretty cool. and even if they weren't, who gives a shit? it doesn't make me feel any better if someone has a console i personally don't like. you have to be really insecure to have to attack other people's choice in video games to make yourself feel better.
PS3 is GOD. It only does:
Reply Hide All See All 4 Replies1)video games
2)music
3(blu ray
5)jdklajlkashf lhasf...........EVERYTHING
so, it only does one thing X-box doesn't- force me to buy a brand new movie collection so that i can have "higher quality viewing" and ya, i put the quotes there cause the difference is not noticable to me.(yes, i mean YOU, blue-ray.)
what can not do? oh, right, it wont easily hook right up to my exsisting Media player network, unlike my x-box, which took me 2 minutes to have fully hooked up.
face it, PS3 is a FAIL.
oh, and it costs to much.
except play ps2 or so ive heard everyone complain about and thanks for sounding like the commercial jackass
everything except have a decent online experience and security worth a shit. oh, and dont get me started on them pulling support for linux after it was one of their original selling points. that was just shady.
dont forget 3d cuz everyone has effing 3d tvs to view it on
stop whining about the article saying no1 has the ps3. the author just meant ps3 was a total failure. That is a fact: when it comes to sales (sadly) wii pwned ps3, they are actually losing money (guess that's what you get when you make no improvements at all other than graphics and some useless features in a lame attempt to copy PC features). besides Pc is way better than any console u got the mouse which is the only decent way to play FPS and if u like sports game u can always buy a gamepad, which are cheaper than console controls.
Reply Hide All See All 9 RepliesOFCOURSE THEY LOSE MONEY RETARD!
they make money selling the game, not the consoles.
(except for wii)
Wii games sell worse than the console itself so whats that mean. that the shity little exercise program is better than all the games you need more than one person around to play.
Not to mention no one could f*****g afford it. Sure, I'd love to have a PS3, but up until recently it was too expensive to bother with (hmm, I can have a $250 X-Box 360, a $200 Wii, or $500 PS3).
I got the 360, 2 games, and an extra controller and still had enough money left to buy a new game later.
Let's put it this way. The PS3 and 360 are jockeying for sales right now to make second place. They are fairly even, with PS3's being generally more expensive but the games scoring higher (don't shoot me, that's a metacritic fact.) The wii will outsell the others, almost guaranteed. Yet the games on the wii score far lower than PS3 or 360.
dude, just about every single console ever lost money at first. they usually make money on games and downloadable content
also with pc u have to buy a new one every two months to get the best stuff
The PS3 isn't a failure by any means. Sony made a mis step by trying to knock Microsoft out like they knocked Sega (and nearly Nintendo) out with the original Playstation. Unfortunately, while the PS3 is packed to the gills, Sony was still taking a loss on each sale even at $600 per unit. Microsoft just made a better Xbox, which is why it came out so much before the PS3, was cheaper, and had standard system architecture which made making games for it easy. Not so much with the PS3, although as an amusing aside it uses a version of Windows.. which is hilarious, considering who owns Windows (3 guesses)
So in short, Sony screwed up. Also, shut the f**k up fan boy and go back to screaming at people on Halo.
son0fgrim, every heard of smash bros brawl? how about twilight princess? wii fit? hmmm, those games OWNED the month they came out.
and wii fit was nearly impossible to find in stores for a whole year.
get yer facts straight before ya call them facts.
because all the Shovelware contacts Nintendo, amid the sea of terrible games no one plays the Wii has some of the best titles out there.
Sony has the rest of them (Mainly Everquest II and Monster Hunter)
this article is win.
Reply"that's a nice moth 2 miles away"
priceless.
"we couldn't find one"
ask me, bastard. LOL
(that went well with the other two)