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Author Topic: Grand Theft Auto IV  (Read 98402 times)
Frob
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« Reply #820 on: October 30, 2009, 05:46 AM »

What I want to know is when you've beaten the game and you can go back and do all the missions again to get a better score, what weapons does the game give you? The exact ones you had at that point in the game? Or a generic selection based roughly on what you should have acquired by that point? It'd be weird doing the latter because what weapons you have in any particular mission will vary depending on what order you do the missions in.
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« Reply #821 on: November 01, 2009, 10:05 AM »

Heh, make sure you keep an eye on the construction workers in the background in the final Yusef Amir mission (For the Man Who Has Everything). Hilarious.

I haven't downloaded this dlc yet, and so i have question for the happy owners of this dlc.

The train scene in the videos made me wonder if they added the ability to stay on top of cars, or is that just mission specific and you fall immediately after the car\train starts to move when not on that mission?

In the mission, you get a five star wanted and are immediately assailed by police choppers the moment you jump onto the train. I haven't managed to successfully jump onto a train outside of that mission yet so I don't know, but I doubt you can (even if the same thing happened, good lucking getting out of there alive without your getaway vehicle from the mission - you'll see).

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oh, and can you use your parachute without jumping down from a chopper or a skyscraper? I'm wetting my pants from the thought you could drive to a ramp with a motorbike, discard the bike in midair and parachute safely to the ground.

There is actually a mission that ends with you doing exactly that. Except I managed to parachute "safely" to a skyscraper with no way down but suicide (you can only equip one parachute at a time). That jump had a fairly large drop after it though, I haven't tried base jumping from near ground level yet.
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« Reply #822 on: November 01, 2009, 09:31 PM »

Does anyone else notice that there seems to be a lot of games with missions that feature you shooting your way to the front of a moving train? It might just be me, I mean Uncharted 2, Gears of War, Killzone 2, Crysis: Warhead etc. Not like its a bad thing, I do love trains and shooting people.

Either way that train mission looks awesome and it also lets you shoot down dozens of choppers with only the arsenal you come on to the train with (though an automatic shotgun with exploding rounds isn't too bad for shooting down choppers I'd say).
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Mild
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« Reply #823 on: November 01, 2009, 11:00 PM »

The Noise Effect in the Display options, does anybody play with it on?

I bought the Liberty City Stories a few days ago and could not figure out why it looked so shitty. Once I found the noise effect and turned it off I've been enjoying it so much more. I remember in RE5 after beating the game you unlocked the noise filter and could playthrough the game with it on. Am I the only one that thinks it's just a distration? The graphics look horrible with it on.
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« Reply #824 on: November 01, 2009, 11:04 PM »

I tried them both, and ended up playing with it on, because I liked the effect. What kind of TV are you playing it on, out of curiosity? Maybe that makes a difference.
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« Reply #825 on: November 01, 2009, 11:24 PM »

I enjoyed seeing the noise effect on my friends HDTV much more than my CRT.
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« Reply #826 on: November 02, 2009, 12:15 AM »

I tried them both, and ended up playing with it on, because I liked the effect. What kind of TV are you playing it on, out of curiosity? Maybe that makes a difference.

I'm playing on a Samsung 32inch LCD HDTV. It's probably just a preference but the option seems to make it look dirty. It fits the Lost and the Damned theme very well, but I remember it being on the original GTA IV as well. Without it on, everything seems to look very clean and life like. I'm just curious as to why they felt the need to make it the default setting.

I want to finish The Lost and the Damned before starting The Ballad of Gay Tony and I hope it is not the default for that as well. It doesn't diminish the fun factor at all for me since it can be toggled but it seems an odd thing to make the graphics look grainy right off the bat, when the look very good otherwise.
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« Reply #827 on: November 02, 2009, 12:29 AM »

"Papa, they're not prostitutes - they're loose women!" is my favourite line so far.

Luis is definitely the most despicable main character in the history of GTA. At least Niko would mumble a complaint when he had to hurt innocents. This guy's just a psycho.

I was particularly shocked during the Margo attempted suicide mission. "Aren't you going to come into the hospital?" "No, I see enough bulimic bitches at the club."

Pure class.
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« Reply #828 on: November 02, 2009, 05:50 PM »

Then again, if you read her e-mails at the start of the game, you find out that she's a nutso stalker who won't leave him alone.

And which innocents are you talking about?
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Frob
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« Reply #829 on: November 02, 2009, 09:34 PM »

What I want to know is when you've beaten the game and you can go back and do all the missions again to get a better score, what weapons does the game give you? The exact ones you had at that point in the game? Or a generic selection based roughly on what you should have acquired by that point? It'd be weird doing the latter because what weapons you have in any particular mission will vary depending on what order you do the missions in.

To answer my own question, when you start a mission replay, it skips the opening cutscene and starts the mission straight away with whatever weapons you have on you when you triggered the mission with the phone, BUT, the game kindly also gives you full health and armour. So I did that first shootout at the golf course again and used the rocket launcher to get rid of all the vehicles when before you only had a pistol. I finished the mission a lot quicker but found out that I still got a shit score because I hadn't gotten any headshots, which was one of the things that mission was graded on. If you fuck up, there aren't any checkpoints once you've beaten the game, you have to restart each mission from scratch.

So now that I've finished the main storyline there is still a shitload of stuff to do. You can make an infinite amount of money betting on cage fighting to keep replenishing your ammo, and I haven't done it yet but apparently with every 10 drug wars you complete you get a particular weapon delivered to your safehouse. Do 25 out of the 50 drug wars and you get the achievement. You can unlock another achievement by going back through all the missions and scoring better than 80%. A couple of the easier achievements were hitting the golf flag pole four times, and completing the group dances in both Hercules and Maisonette.

It's hard to see, even on an HDTV, but Luis appears to own an Elite Xbox 360 that is showing the red ring of death.

I really enjoyed this game, it had a great story, some awesome missions, and was just style from beginning to end. I wish the choppers were a bit easier to control and aim, but other than that it was a blast.
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Frob
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« Reply #830 on: November 02, 2009, 10:27 PM »

This twitter account just appeared. The Celebinator mission was one of my favourites, I couldn't stop grinning afterwards.
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« Reply #831 on: November 05, 2009, 01:10 PM »

Finally i had the time to play this, and i have pretty much wasted all my free time with this. I can only say that this game is awesome, the missions have ridiculous amounts of action and i can definitely see myself replaying a lot of them.

After i got the parachutes i immediately stole a bike and tried jumping down from a bridge and ditching my bike in mid air, that would have worked if i had just pressed the "open parachute" button instead of frantically beating the wrong button sensless as Luis plummeted to his death.

I guess it's the little things that make this game shine for me. For example i was trying to see how drunk i could get Luis while drinking in maisonette 9, suddenly Luis started vomiting everywhere, after that everything went black and Luis woke up inside the statue of liberty still a bit drunk and a parachute on his back, right next to the chained heart. apparently Luis had a busy night.
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SPYDER0416
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« Reply #832 on: November 09, 2009, 04:31 PM »

Are there collectibles or more birds to shoot, like with the pigeons or the seagulls in The Lost and Damned?
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BondFiction
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« Reply #833 on: November 09, 2009, 04:46 PM »

I accidentally killed a couple at some point when I was on a skyscraper (The shotguns shells explode for God's sake, I can't be bothered with accuracy), so I'd assume they added some. Or maybe they were just leftovers from the other games that I never sought.

There's a lot of other stuff to do though; drug wars, base jumps, and my personal favorite, drinking until you vomit all over yourself and then black out. It's basically Grand Theft Auto: BondFiction's Weekend Simulator at that point.
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« Reply #834 on: November 09, 2009, 04:59 PM »

Are there collectibles or more birds to shoot, like with the pigeons or the seagulls in The Lost and Damned?
Yes, another 50 seagulls thing.
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Frob
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« Reply #835 on: November 10, 2009, 02:08 AM »

And following the tradition set by the last two, the effort is far greater than the reward. When you kill all 50 seagulls, the APC spawns in a certain spot and you can take it for a spin whenever, but it's easier just to complete the game and then give Henrique a call and he somehow acquires it and drives it right up to you. Oh yeah, there's no limit on ammo when you kill all the gulls either, but it still costs money.
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« Reply #836 on: November 11, 2009, 12:32 AM »

Lost and Damned coming to the PC?  Hell yes. 

Now I just need a PC capable of running GTAIV in the first place.
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Frob
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« Reply #837 on: November 11, 2009, 02:46 AM »

The alternate me that bought a PS3 instead of an Xbox 360 just started sobbing uncontrollably.



...and then went back to playing Uncharted 2.
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« Reply #838 on: November 11, 2009, 06:09 PM »

And following the tradition set by the last two, the effort is far greater than the reward. When you kill all 50 seagulls, the APC spawns in a certain spot and you can take it for a spin whenever, but it's easier just to complete the game and then give Henrique a call and he somehow acquires it and drives it right up to you. Oh yeah, there's no limit on ammo when you kill all the gulls either, but it still costs money.
There's always the money cheat if you're worried about ammo costs, although I guess if you're going for complete-ist and achievements, that would defeat the purpose.
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« Reply #839 on: November 11, 2009, 06:23 PM »

Does anyone else notice that there seems to be a lot of games with missions that feature you shooting your way to the front of a moving train? It might just be me, I mean Uncharted 2, Gears of War, Killzone 2, Crysis: Warhead etc. Not like its a bad thing, I do love trains and shooting people.

Either way that train mission looks awesome and it also lets you shoot down dozens of choppers with only the arsenal you come on to the train with (though an automatic shotgun with exploding rounds isn't too bad for shooting down choppers I'd say).

that's been a fairly common staple of action games (and movies for that matter) since, well, forever.

Syphon Filter 2 (2000) had a particularly good level like that

http://tvtropes.org/pmwiki/pmwiki.php/Main/TraintopBattle

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