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The Only Thing I Ever Took 10 Years to Make was my Son Cody, and he was Equally Disappointing

3D Realms has released a new trailer for Duke Nukem Forever, apparently in a last-ditch effort to avoid losing their status as most ridiculous gaming monstrosity.

For anyone who hasn’t followed this story heatedly from its outset (I’ve had men on it from day one…that’s what she said), Duke Nukem Forever is the proposed sequel to a fairly decent FPS that sounded as if it would have been staggeringly, mind-blowingly decent if it were released in 1997 when it was meant to be.

Then, for reasons even my own strapping team of investigative web-journalists have failed to uncover (one guy thought it was because of the Jews, but he’s been fired), the game was delayed. And delayed again. FOR TEN YEARS.

The news here isn’t so much that the game got delayed into oblivion—a lot of games die that way—but rather that 3D Realms will occasionally trot out some video footage of the corpse to try and keep the thing alive, like a digital Weekend at Bernie’s.

Here’s the teaser in question, which features some quick cuts of derivative-looking aliens, a homoerotic wraparound of the Duke flexing his guns, and some metal thrash guitar circa 1994.

Frankly, the teaser they released in 2001 (here lovingly recut by an adoring fan) had a lot more going for it.

Sure, their heads are square, but you’ve got a shrink gun, a donkey being eaten by a sandworm, and even a minecart ride. And we all loved Donkey Kong Country, right?

The new version just looks like another FPS, which would kind of be suicide when the market’s used to games like Half-Life 2 and Bioshock. Of course, 3D Realms is certainly aware of this, which is why I predict Duke Nukem Forever (when ultimately released in 2012) will have the following innovative features:

  • Bitches that the Duke can “smack up” for a nominal online service charge.
  • Downloadable packs of Duke catchphrases, grimly satirizing all the most relevant pop culture movements like The Weakest Link and fat Al Roker.
  • A gun that fires bullets so fast that they actually travel back in time and kill your enemy’s mother before she can conceive him, erasing him from existence. Of course to you it will just look like you shot him.
  • Absolutely no rip-offs of cult horror films from the 1990’s.
  • Finally, I leave you with this video, in which the Duke achieves his highest form of existence as a perpetrator of criminal harassment and impetus towards nervous breakdown. Skip to 4:30 if you just want to see the part where a human being crumples under the tremendous weight of Duke’s balls of steel.

    Last 5 posts by Michael Swaim

    This entry was posted on Thursday, December 20th, 2007 at 4:00 pm and is filed under 3D Realms, Duke Nukem Forever, Video Games. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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    19 Responses to “The Only Thing I Ever Took 10 Years to Make was my Son Cody, and he was Equally Disappointing”

    1. Max Says:

      Annnnd now it’s gone for good.

    2. MiSaNtHrOpE Says:

      The DN:F featured in the trailer from 2001 would have rivaled Half-Life. The one from 2008 is actually silly in comparison. I think 3D Realms has failed beyond any scope we have previously imagined.

    3. noob slurpee Says:

      Okay, switching to nerd mode.

      The reason Duke Nukem Forever has been delayed for so long is the result of a lot of bad luck and bad timing. When it was first announced, it was to use an engine similar to Quake. After realizing the limitations of that engine and the release of the Unreal engine, they decided to convert to that. Then, they lost a sizable amount of team members, which delayed the game yet again. Half-Life was released and they decided to move to that engine and restart the DNF project. Again, more bad luck, losing team members, then more bad timing as not being able to finish the game before a new engine is released, thus making their game look like shit, etc.

      Yeah, they just have really bad timing and really bad luck. Hopefully, one day, this game will be finished, take advantage of the newest engines and be awesome. I still await that day. I remember looking in a gaming magazine and seeing the release day for DNF as February 9th, 1997. It is now November 25th, 2008.

      Nerd mode off.

    4. DaVince Says:

      I agree that the teaser looked kinda mediocre - Duke just doesn’t look like Duke anymore! But 3D Realms is still 3D Realms, consisting of mostly the same people, so I think they’ll get it right in the end.

    5. Michael Swaim Says:

      Do spoof games still make money? I remember seeing Boogerman and Conker’s Bad Fur Day and thinking “yeah, in the glorious gaming future, no one will be able to scrape together the money to produce that.” Except Psychonauts; that game rules.

      Also, the Real Doll FAQ page has some of the best, and presumably frequently asked, questions about rubber sex toys EVER.

    6. Yabels Says:

      Sad to say it, but 3-D Realms would be waaay late to the party releasing a Duke game now as it was back then. FPS’s have moved beyond the B.J.” Blazkowicz’s and Quake protagonists that Duke Nuken was intending to parody, (and on a larger scale, action movie heroes like John McClane and “Dirty” Hairy Callahan.) The humor would need a serious update, (along with Duke himself) to be relevant and engaging as a game. That’s not to say an effective modern FPS spoof couldn’t be done! It needs to take the approach of Shaun of the Dead, (as in being a satire and a damn good zombie movie at the same time). Games he’ll need to parody now: Halo, Half-Life, BioShock, Call of Duty games, etc. while using one of these game’s engines at the same time!

      Ok, nerd moment over, you may now go on with your lives.

    7. Bennett Says:

      I almost clicked on that “realdoll” link before I figured out what it probably is (not safe for work, in other words).

      I remember playing Duke Nukem back in the day. But have they really been working on the game for 10 years? Fucking hell!

    8. Adrian Strongarm Says:

      I remember Duke Nukem. I played it through like 30 times. That was mainly cause I was a poor bastard that could only afford one game, but still it rocked! Now finally the sequel is here. HOT DAMN! I think I’ve saved up enough to afford my second game. Does anyone know if this will still run on my Pentium 1? Or should I finally upgrade to the Pentium 2? Either way my family is going on a diet.

    9. Andy Pants Says:

      Everything is the Jews fault.

    10. Mr. Bob Says:

      I still think this is the Jew’s fault.

    11. glendoor42 Says:

      Must look like his Dad, and uh the link to the lady having the nervous breakdown was funny as hell.

    12. Michael Swaim Says:

      Hey, how about some comments about the post instead of about my ugly son?! Believe me, he doesn’t need the encouragement.

    13. Glenn Says:

      Either she was gestating for 10 years or there was a single defective yet Rambo sperm that eventually made it to its destination after ten years. Poor Cody. His determination may yet compensate for his lack of ability, winning him the love from his father that he so desperately covets.

    14. Michael Swaim Says:

      ZING!

    15. Ross Wolinsky Says:

      I’m guessing that “she” probably doesn’t read much of anything.

    16. Monkey Pants Says:

      That’s how I like to think of her too.

    17. glendoor42 Says:

      and “she” obviously doesn’t read Cracked.com.

    18. Michael Swaim Says:

      She’s not my wife per se. I like to think of her more like a repository for my seed. A jar, if you will.

    19. Ian Cooper Says:

      Was that 10 years in utero? My condolences to your wife. (I mean beyond the obvious condolences.)

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