5 Ways to Tell You're Getting Too Old for Video Games
We tend to be very critical of the video game industry here at Cracked, and damn it, the industry deserves it. They charge more per-copy of their product than any home entertainment medium, and are always looking to squeeze us for more. If they don't like being held to a high standard, tough shit.
But ... a lot of the bitching I hear about games (some of which I hear out of my own mouth) isn't really about the games. It's about us, and the fact that once you hit a certain age, you're no longer the target audience game makers have in mind. Here are some signs that, sadly, you might be outgrowing your favorite hobby.
#5. You Think Multiplayer is Bullshit

Hey, remember when a game was a wondrous adventure you could totally get lost in for weeks on end? Alone?
Depending on your age, there's a good bet that in your teens at least one Final Fantasy game sucked you in with a force that no novel ever could. What happened to games like that, when the single player was a sweeping, epic story rather than five hours you could blow through in a Friday night?

"Now let me tell you the entire history of the War of the Magi."
Of course, those games were created back when the main story was something other than a one-day crash course intended to train you up for the multiplayer. These days, multiplayer is like a "get out of a bad game free" card. Game makers don't have to worry about AI or plot or progression or variety, because the real game is out there on XBox Live, where it's all about players shooting each other until the time limit expires or a point cap is reached. Everything else on the disc is just window dressing for, "point, shoot, die, respawn."
Add in gamer shit-talk from emotionally stunted teenagers, and suddenly most modern gaming is about as fun as being held down by a bully and repeatedly slapped with your own hand until you black out. And if you don't live up to your teammates' expectations, it's even worse -- you have to get yelled at by some stranger who thinks the veteran/n00b relationship is basically employer/employee. What I'm saying is, I'd rather fistfight a wolf than play multiplayer.
But the Truth Is...
My complaint isn't really with multiplayer. It's with the fact that I can't stand teenage dipshits. Of course multiplayer games don't have to be random matchups with children and assholes -- some of the best times you can have in a game involve gathering friends and laughing your asses off as one guy ramps the Warthog off a cliff, sending everybody flailing through the air. And the technology makes it easy to set up those gaming sessions...
... when you're in high school.
Photos.com
"You need your own computers, dipshits."
When you're older, getting even four people your age together on the same night could take literally months, and requires the construction of an intricate scaffold of babysitters, vacation days and placated spouses. And then, when it finally all comes together, the novelty wears off after an hour or so and all that is left is the frustration of being absolutely horrible at the game. These games are electronic sports, they require practice. That's why my own kids can head-shot me on the run while jumping off of a building and switching weapons in mid-air.
And you know what? Not once do I hear them complain about what a fuckjob move it was for the industry to focus on multiplayer. I can whine right into their ear about how it's bullshit to have to pay separately for an online account, and how only an asshole would pay $15 for a pack of five recycled maps. They don't listen. They're too busy sneaking up behind me and laughing wildly as they knife me in my old, arthritic back.

Assholes.
#4. You Think Games Are Suddenly Too Long

Of course, not every game is "beat it in an afternoon" length. The very next notch up the scale of game length is the "you will never fucking see everything even if you play it for three years" games. Skyrim is promising "over 300 hours of gameplay". Games like that have endless tricks to stretch out the game experience forever and ever -- from assloads of side quests, to the promise of a completely different experience if you go back and choose a different character class or skill set (see: Borderlands) .
You can always spot these bloated games immediately, because you have to invest 10 hours in the intro mission that teaches you the menus ("What, you mean Fallout 3 isn't about a dude who spends his entire life inside this fucking underground vault?").

"Press X to party."
But more does not mean better. I didn't have to skin too many coyotes in Red Dead Redemption before I realized I was playing a time wasting simulator. Now please, somebody tell me if this letter icon on my map will actually advance the fucking main story, or is just another side mission to earn $35 so I can buy bullets for the next side mission. Since when is entertainment about making the audience wander around aimlessly so you can boast about the sheer tonnage of hours you gave them?
But the Truth Is...
Boredom is a young man's disease. For me, every minute I spend playing, more shit is piling up in my work inbox. No, I don't need a game that will kill time. I need a game that will give me the most possible fun in the precious few hours of spare time I get in a week. Trust me, if you ever see me reopen my World of Warcraft account, it means I probably got fired from my job.

Thank you, hot mage chick. That money was really weighing me down.
And this is when I realize that these are the games I specifically asked the industry to make 15-20 years ago. Back then, one of a game's selling points was the amount of hours it took to beat it. A 40-hour RPG was a big deal, and even after you beat it, you still wanted more. There are RPG's I've beaten a dozen times. Grinding and leveling was such a "rinse and repeat" set of motions, there were times when I'd snap out of a daze and realize that I had been killing the same monsters for three hours, increasing ten levels on autopilot. I fantasized about endless games that you could just get lost in.
Well, game developers listened to the 17 year-old me. It's just that by the time they got around to figuring out how to make a 300-hour game, I had a job and three kids, and 300 hours represents every minute of gaming time I'll have available to me in the next three years. In other words, selling me that game is the same as taunting me, reminding me that the same obligations that let me afford to buy games also prevent me from playing them.
Photos.com
"And then you just hit the squat button to teabag him..."
#3. You Miss Game Storylines That Were Actually Compelling

When's the last time you actually cared about what happened in a video game? Between the stiffly-acted cutscenes and bullshit recycled plots, you can't help but wonder what happened after the golden age of Role Playing Games in the 1990s and early 2000s.
I got absolutely hooked on a series of Nintendo games called Dragon Warrior in the 1980s. Jump ahead to 1994, and regardless of the day you arrive, you'll find me camped out in front of a Final Fantasy III (or FF VI, for you purists) marathon that lasted five years. When we got a hand-me-down Playstation, the first thing I bought was Final Fantasy 7. In 2000, it was The Legend of Dragoon, or the more aptly named "Final Fantasy with an Extra Button."

That's Dragoon on top. FF7 on bottom.
And what modern game can possibly match that amazing 20 minute-long ending cinematic for FFIII that wrapped up the storylines for each of the characters we'd come to know and love in the course of beating the game? And then again while beating it eight more times?
Now, all of those deep, engrossing games are gone, replaced by "point and shoot" games for the kiddies who could care less about story and just want action, action, action, hitting the "skip" button half a second into each cut scene. If they're playing Mass Effect, maybe they keep watching to see the fucking.

"It's like you dicked down the whole town... even though you got dick to go 'round."
But the Truth Is...
Let's go back and watch one of those cut scenes from Final Fantasy III/VI:
Huh. That seemed... way more powerful when I saw it as a teenager.
And even weirder, I watch my kids play games now that barely have a story at all, yet they're transfixed. It's almost like they're seeing something I'm not. For instance, I let my kids mess around in a Grand Theft Auto game (supervised) and the first thing my son does is steal an ambulance. My youngest daughter then pretended to be injured and dialed him on her pretend cellphone. He drove the ambulance around town until she told him, "I'm there on that next block." He'd then pull over and pretend to pick her up... and drive her to the actual in-game hospital. The whole trip, he'd bark out things he'd heard on medical dramas and pretend to save her.

"Be advised: incoming six year old female, acute myocardial infarction, BP steadily dropping..."
Wait a second. Is it possible that those old games didn't do anything magical with their programming to create "immersion," and that, like my kids with GTA, I "immersed" myself in those games because I was playing them at a time before I was dead inside?
I can play a zombie game now, and I just see a bunch of boring, repetitive enemies. My kids can't even be in the same room with me -- they find those games terrifying because they're imagining themselves in the game, fighting the zombies.

"If I hear you scream 'motherfucker' one more time, you're grounded."
The older you get, the less elastic your imagination becomes, and the less able you are to fill in whatever gaps the game leaves in the narrative. It's why a toddler can open a birthday present and then immediately disregard the toy in favor of spending the next three hours playing with the box. If you see an adult doing that, suddenly it's time for an intervention.









Agreed Mr. Cheese. I'm from the 2600, 8-bit computer, NES, Sega Genesis -> CD, N64 eras. The N64 was the last console I purchased and I still f*****g love it.
ReplyI know no one cares but do you know what I hate?
Goddamn buttons. That's right - buttons. I don't have time to memorize button combos. I shouldn't need a goddamn technical degree to play a f*****g game. 2, hell, 4 buttons would be fine. The Genesis was perfect. Then, I can drop right into a game - simple f*****g controls, and start enjoying myself rather than getting frustrated and giving up in 10 minutes because I haven't learned all the gazillion control combinations. f**k buttons. How about a modern gothic horror first person that works awesome on a f*****g Atari joystick? That would be a level playing field right there - all f*****g skill - no bonus to some dork who spent 1000 hours learning all the combos. The best man f*****g wins. Instant fun.
I feel like I'm getting too old for video games sometimes. Other than Valkyria Chronicles and Catherine there just doesn't seem to be any innovation or good story lines in games anymore.
ReplyOnline games are good because they get updates...but are realy not fun i stil like crash warped tough...but i already played it trough and its not fun and i like fighter games to...but i unlocked all the characters and im afraid of wasting time on something that makes you fight for just a high score and not a story or being the best player or unlocking new cool contents or having a permanent advantage that you can use to beat the next update sorry if i mumble alot its hard to say.
ReplyMaybe being online is good because there is no end to content but the fun is realy gone...i stil like crash warped.
ReplyIm 16 and im already bored of all the games disapointing me what hapened to all the good games? i noticed 2 thing...the games actualy changed i could never find the original games and evreone thinks that the older the beter its not true the its just that modern developers are taught to make money not make a fun game.
ReplyI am getting a bit older but i still enjoy gaming.
ReplyWhen i was younger I loved fast reflex gaming now i prefer a bit slower and more complexity and depth.
Lucky there are plenty of awesome games that totally deliver that. (Total war Shogun 2, The Witcher 2, Mass effect trilogy, Skyrim)
Oh sweet jesus, what am I supposed to do here? Cheese and Wong have gotten together on an article. This goes against all things I've grown to understand about the universe. Cheese is usually my least favorite author/my mortal enemy, and Wong is usually my favorite.
ReplyI think I'm just going to leave for fear that my head my possibly explode and leave a bloody mess all over my bedroom, and god knows my house is already messy enough as is.
I don't think these authors lend the modern gaming industry as much credit as it deserves. Sure, I don't like MW3 any more than the next gamer, but that last crack against Gears tells me they haven't looked beyond the cover. Remember Tai Kaliso, and Dom's wife?
ReplyGranted that this article is obviously mixing sarcasm and satire with real complaints...
ReplyI really hope by the time I'm your age they've invented a pill for whatever you're suffering: "Wait a second. Is it possible that ... I "immersed" myself in those games because I was playing them at a time before I was dead inside?" (from #3)
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Isn't a more accurate title "5 Signs You've Filled Your Life With Too Much Crap To Allow You Time to Play Video Games."
Reply Hide All See All 4 RepliesThose of us who have NOT tied our lives to another person or pumped out miniature versions of ourselves indeed DO have time to play video games. But HEY, you have the joy of married life and parenthood, surely that's BETTER, right? Right?
Sarcasm aside, spending your days with a man/woman you love, taking care of children you love, and having a job that makes it all possible beats the hell out of any video game.
But hey, that's just my opinion.
Driving my German convertible on a sunny day with a hot wife sure beats the hack out of any video game I've ever played.
As much as I love video games there does come a time to grow up. I prey to God you are not over 23 because anyone who is older then that and still continues to value video games over a family and a career is destined to live in their mother's basement until they are 45+.
SEX with a beautiful woman beats the hell out of any game.
Christ I don't want to get old. I'm 20 and still glean immense joy from The Ocarina of Time and Banjo and Kazooey ...
ReplyThat's because it's a law to enjoy the N64 classics. ;) (You forgot Donkey Kong and Star Fox 64. SHAME ON YOU! :D)
Possumzilla = awesome. f*****g "Space Station Silicon Valley", "Battletanks", "Nightmare Creatures", the Castlevania series (hard as f**k though)... f*****g N64 rules.
So I'm only 16 and apparently I'm too old for video games already...
ReplyIM 18 and partly quallifies for the first one... not too happy with online mp... too tainted... but my me3 experience so far has been pretty fine.
First, pet peeve here, it's "couldn't care less", not "could care less". The first says "It is physically impossible for me to care any less about ____." The second says "I care about this at least a little, so it is possible for me to care less about it than I do now."
ReplyOk, off my soapbox. :) I'm in my mid 30's, and there are still a ton of games that suck me in more than any tv show or movie ever could. I'm not a fan of multiplayer or shooters, so I can relate that much to this article, and my time is more limited than it was, so it might take me longer to get through a game. But in terms of storytelling, you now have the technology not just to present a rich, immersive story, but also to make the player an active participant in crafting the story they want to tell. Movies, tv, books - none of them can match that level of immersion because none of them can reshape themselves to the viewer the way a game can.
And originality is "dead" everywhere, not just the game industry. Every mainstream media format is filled with cookie cutter clones, sequels upon sequels upon prequels, and obvious rip-offs, remakes, and reboots. It's hard to find really good original content in any media, because we're inundated with same 'ol same 'ol. I don't think it's a sign of getting older so much as it is a sign of the industry growing older, and more and more makers out there churning out games both good and bad.
Most of this is sadly true for me, even though I'm only twenty. Good thing my imagination hasn't stopped working yet *goes back to loving the s**t out of FFV, which is being played for the first time because old games are oddly better than new ones*
Replyi was playing legend of zelda spirit tracks and my dad asked what the skill to the game was
ReplyThat said, good-- and very depressing-- article, I think. Mildly entertaining and very poignant.
ReplyFor #3, I would heartily posit the Metal Gear Solid series.
ReplyEvery time some jackass tries to refute a Cracked article, a blood-soaked, wingless angel falls from the heavens and lands face first in Reddit.
ReplyThis article was brilliant! Really funny and the videos for multiplayer and the carmageddon were great!
Reply