Many famous video games have stuff hidden in them that most players will never find -- and in some (terrifying) cases, that's a good thing. Sometimes developers go through the trouble of creating a frighteningly elaborate Easter egg knowing well that only a select few will ever see it ... but that select few will be irrevocably changed by the experience.
This shit creeps us out, is what we're saying.
6Skyrim -- The Secret Room of the Dead
Where do people go when they die? It all depends on who you ask, and if you ask Skyrim, the answer is, apparently, "To a dark, weirdly colored, cross-shaped room far under the ground."
Bethesda Game Studios
Inaccessible in the Xbox version, ironically.
What you're looking at is the Skyrim death room. (Alternate names include the Underworld, That Place With All the Dead People, and "Holy shit, what is this?") It's a room underneath the ground that's filled with the corpses of non-player characters who have died in the game. Not all NPCs go there, of course. Only the unlucky few do. Some are allowed a proper death; others are automatically banished to this small room in the middle of nowhere where they languish in a pile in the ground for all eternity.
And while you can only reach it by hacking or running into a game bug, it's totally intentional -- the name of the room in the game's code is WIDeadBodyCleanupCell, and it's even got two little coffins down there to let you know just where you are.
Bethesda Game Studios
Hell. Nudie hell. That is where you are.
Also, although the ends of the crossed corridors are open, they don't lead anywhere. Walking out of them simply drops you back in the middle of the death room, like in those endless loop levels in Super Mario 3, but with more death stench. Even the few dead NPCs who are up walking around can't leave. The room can be useful if you accidentally killed some poor character and still need to talk to him or her (again, only a few seem to make it down there), but otherwise it's just there to make you crap your pants and never play the game again.
5 Red Dead Redemption -- The Ghost Town of Tumbleweed
We've told you before about some of the insane things you can find in Red Dead Redemption, like the accidental human-animal hybrids or the rampant sexism, but there's at least one thing that seems to be highly unsettling on purpose.
No, not fat zombies. Fat zombies are too funny to be unsettling.
You may have seen newspapers in the game mentioning Tumbleweed, a ghost town in the New Austin territory. In fact, the game seems to go out of its way to imply that Tumbleweed is a literal ghost town in addition to just being abandoned: The newspapers say things like "Following recent reports of ghost sightings in the abandoned town of Tumbleweed, visitors are continuing to tell of unnatural happenings and strange feelings."
"In unrelated news, a talking Great Dane has been spotted in the vicinity with some oddly clothed youngsters."
If you actually bother to visit the place, it's not exactly a full-on spook show, but there are some rather creepy goings-on. The large abandoned mansion in town, for example, is filled with odd mutterings and occasional whispers. It turns out there's even an explanation hidden in the game that you're not supposed to come across. A player managed to get through an otherwise unopenable door and found that the developers had stacked several (alive?) people inside the room, apparently solely to create the noises you hear in the house.
"You will paaay for yooour ... Oh, uh, hi there. *Cough*"
Then there's something even more mysterious. Throughout Tumbleweed, you can hear a dog barking constantly. There are, however, no dogs to be found in Tumbleweed. If you follow the barks, you're led to the town cemetery, where the barks originate, but again, there's no dog. But then if you enter the church next to that cemetery, carved into the pulpit you'll see "The Devil has got into that beast."
Marsten resisted the urge to carve an R in "Beast."
What beast? It doesn't say, but "ghost dog" sounds like a pretty reasonable explanation to us. This means there's apparently a possessed invisible dog going around the game, possibly watching you when you poop.