When you look at the history of video games, most innovations come from stuff that gamers had been clamoring for all along: better graphics, more intuitive controls and the ability to tell fellow players to eat a bag of dicks through a computer screen.
These are not like that. These are the ridiculous innovations nobody asked for, and yet somebody went ahead and made them real. Like ...
7Metazoa Ludens -- The Game That Lets Your Pet Murder You
If you own a pet but don't have time to play with it because you're too busy, you know, playing GTA and stuff, the Metazoa Ludens project was made for you. It's a system that allows humans and animals to interact in fun, productive ways. For example, by turning your hamster into a giant monster that wants to kill you.
Only one of those things isn't true in the real world.
In Mice Arena, developed by Mixed Reality Labs, you and your hamster share the same virtual space, only the tables have somewhat turned. As your actual hamster chases a piece of bait in the real world, in the virtual world you are the one being chased by a giant hamster.
By making the character in the game run in terror, the human is actually controlling the crane that carries the piece of food the hamster is chasing. At the same time, the movements of the hamster are replicated by its oversized man-eating version inside the video game thanks to a series of sensors and cameras built into its tank.
But this isn't just for hamsters: Other possible Metazoa Ludens games in development include Jellyfish Trone (a Tron-like game where a real jellyfish is the snake that cuts you off) and Chicken Pacman (in which the chicken is represented by a ghost chasing you through a maze).
So to summarize, it's a way to play with your cuddly pet without actually touching it (you can even play over the Internet), and it trains your pet to successfully chase you down and eat you (since it's learning all of your real-life evasive maneuvers and how to defeat them).
"Animal is prone to shit-talking, even though he's barely ahead if you look at it hourly."
To be fair, it is also a great research tool: scientists can learn more about animals from the decisions they make. And we won't really feel the downside until all those trained hamsters escape and figure out a way to make themselves giant. We can only hope that they'll let us play video games when we're the ones put in cages.
6Gnilley -- Play by Screaming
Are you so bad at video games that even Lego Star Wars makes you scream at your monitor in frustration? Then you'd probably be perfect at Gnilley, the game that is played entirely by screaming. Watch this demonstration:
You navigate the suspiciously Zelda-looking backgrounds with your keyboard and destroy enemies by screaming at your computer as loud as you can. The louder you scream, the faster they die. Yelling at different intensities allows you to bypass certain obstacles, and ... yeah, that's pretty much the whole game. If you get stuck, don't worry: This is the only game where getting frustrated actually helps you.
The best part is that makes no difference what you scream as long as it's screamed at the correct volume -- if your throat gives up, simply start an argument with your spouse or coworker, point the microphone at them and breeze through the levels. Alternatively, you can play while doing some angry karaoke.
"DANCING QUEEN! YOUNG AND SWEET! ONLY SEVENTEEEEN!"
We're not too shocked to find out that the developers created Gnilley in only two days for a game contest as a last minute idea. Originally, they intended to make a game that would use pitch and color in a creative and innovative way, but then decided "Fuck that, let's make it about incoherent screeching." Still, Gnilley turned out to be a success, and they are currently working on a smartphone version, which would be a fun thing to play on the subway or walking down the street if you're a dangerous lunatic.
"Hey, Chad, I'd like to talk to you about that wedding gift you got my wife."