The Mario Bros. series is a place where hitting a floating brick with your head and expecting money to come out is considered normal. These games are classics, so we don't even stop to think about the absurdity of what goes on in them. For something to be considered creepy within that context it would have to be pretty messed up -- like, for example ...
6Mario Party 8 -- Bizarre Happenings in the Woods
The Mario Party games can be pretty fun if you play them with lots of friends (and if you are an adult, it probably helps to be under the influence of some kind of mind-altering substance). Mario Party imitates the format of a board game with the added bonus that you can play them all alone without feeling like such a sad loser. (But really, you are.)
You aren't pretty enough to play Mario Party with people.
Most of the mini-games in Mario Party are pretty inoffensive -- except for this one called "Eyebrawl." It's just ... actually, there's no way to describe it. The game starts with the characters walking into dark woods at night -- which in itself is pretty suspect -- when these inexplicable floating eyeball creatures come from out of nowhere.
Mario games should not remind us that scene in The Shining.
The Super Mario Wiki informs us that the floating eyes appeared before in Mario 64, which is odd, because we don't remember them from anything except our nightmares. The objective of the mini-game is to move the wiimote in circles, making the eyes dizzy as they eerily follow your every movement with their, um, selves.
"Oh God -- everyone's watching! It's just like being at the mall!"
Once they become dizzy, the eyes explode into a cloud of smoke -- only to be replaced by increasingly bigger ones. The player who pops the most eyes wins. And then the nightmare is finally over, right? Not so -- it's only just began.
You see, most mini-games end with the winner doing a celebratory dance, but in this case, the celebration is interrupted when several small eyes appear out of nowhere and move towards the players. The winner starts screaming and runs away in terror, leaving the utterly shocked and terrified loser to be surrounded by the peepers in a scene that looks like what we think was happening off camera in The Blair Witch Project.
Meanwhile, the remaining big eye simply stands in the background, watching you in silence. The image then lingers there for entirely too long (about seven or eight seconds) before the normal game resumes. Keep in mind that the average age of the Mario Party player is probably, like, seven. If you're playing Mario Party with a son or younger sibling and you come across this mini-game, good luck explaining to them why this is happening to their character as they weep inconsolably.
"It was time that you learned there is no God, anyway."
5Super Mario 64 -- The Killer Piano
Everything about Mario 64 is a little bit scary scary. The haunting music in the endless staircase. The big Chomp. That giant freaking eel that sneaks up on you in the underwater level. Even Mario himself looks like a complete maniac with these graphics.
They probably weren't going for a "guy who breathes heavily as he stares at you in the subway" look, but there you go.
But the scariest part is a scene in the haunted house level that serves no purpose other than making you shit your pants. As you explore the house, you come into a room with nothing but a piano in it.
But when you approach the piano, this happens:
It jumps at you, revealing a massive set of spiked teeth and an appetite for human flesh.
That's the actual music from the video, by the way (minus the scream, but that's the least scary part). It's exactly the same sort of unnerving background music you'd hear in a David Lynch movie.
Oh, and there's no way to stop the piano. There's no way to kill it. It'll just keep coming at you until you die. The only solution is to give up and escape. As we said, it serves no purpose but to make sure you never, ever sleep. So then you come out of the room and walk around the house, you know, to chill out a little, get yourself together ... and what do you find next?