5 Reasons It's Still Not Cool to Admit You're a Gamer
Let's get this out of the way right now: The only reason I don't have more game consoles hooked to my TV is because I'm out of ports on the back for cables to plug into, and I don't want to have to get off the sofa to switch over. I've been playing video games since the Carter administration. So do not compare me to Roger "I never play video games yet dismiss them as worthless" Ebert here. Just... don't. I would have taken my SNES as my date to senior prom if they had let me.
But the thing is, I grew up. Gaming didn't.
Why? Why is it that of all my many hobbies--reading, motocross, Gun Kata--only gaming lowers my sense of self worth? Maybe it's because...

Oh, look. Somebody has launched a goddamned service where you pay women to play video games with you. Eight bucks for 10 minutes.

Creepily ogling girls should be free, like air. Or porn.
For that amount, she'll chat with you, or even let you look at her on webcam while you play games and awkwardly flirt. Afterward you get to rate the girl on her, "hotness, gaming skill, and flirtiness."
On the scale of awkward social interactions, I'm going to guess these sessions rank right up there with a men's room conversation with a stranger at the very next urinal, while the stranger is pooping in it. There isn't an industrial disinfectant on the market that could make a woman feel clean again after a day of doing this. So, here's what I can't wrap my mind around:
Everybody plays video games now, right? My mom plays them. Yet, there is still a "if you have touched a video game controller, you have never touched a boob" stigma attached. It's so universally believed that somebody put up a whole lot of capital to start a business cashing in on it. And damn, do us gamers ever play the part. Get us on chat or an Xbox Live headset with a female and suddenly we're drunk on puberty juices.

Here's something I bet you didn't know: Two thirds of online gamers are women, according to one study. If you're thinking that doesn't match your experience at all, it's because they either avoid male-dominated games or they go undercover--70 percent of them intentionally choose male avatars so they don't have to put up with our "TITS OR GTFO" bullshit. That's just sad.
"But wait!" you say, "Everybody takes shit in online games! It's not just women!" Oh, I know. Our inability as a community to demonstrate any kind of human social skills extends in all directions.

Somehow that doesn't make me feel better.
I spent years putting up with the "gamers are pale loners crouched in the dark among Mountain Dew bottles and pizza boxes" stereotype--one that persists right up to the main character in Zombieland. Now that's transitioned to "gamers are all 17-year-old douchebags." That's not an improvement.
Of course, one problem is...

I'm no prude; I'm the guy who made my publisher use a font where all the T's look like uncircumcised dongs. But I'm also an adult, with a wife. A homeowner who works very hard to maintain something that looks like dignity to people who catch a glimpse of it from passing cars.
But it's hard for me to maintain my self-image as a mature, upstanding member of the community when I sit down to enjoy my favorite hobby and see stuff like this (WARNING: massively Not Safe for Work). That clip is from God of War 3, one of the best-reviewed titles of this generation. This "Rated 'M' for 'Mature'" title features a minigame where you, the God of War, come across Aphrodite, the Greek goddess of love and boning. You walk in on her in a giggling naked lesbian threesome:

She then casts aside her two female lovers to invite you to her bed. You crawl in and the camera pans away. We hear moans and ooh's and ah's as button prompts appear, walking you through the process of thrusting your gray and red erection in and out, bringing Aphrodite to orgasm. Meanwhile, the camera focuses on the two rejected topless females across the room, who are now watching and fondling each other's bodies while mewling admiring phrases like:
"Such power!"
"If it's this good watching, just imagine!"
"Is he going to...."
"By the gods!"

Eventually they get so aroused from the spectacle that they turn their lust on each other, and start having lesbian sex on the floor.

Again, "Mature" is the rating, and I've come to learn that "Mature" in video game land means "teenage male." So here we are again with the stereotype, the games themselves selling the kind of sex fantasy that appeals to specifically to males who have never actually had a relationship with a female.

When you're in your mid-teens, hormones thundering through your system, popping wheelies and doing donuts in your brain, you tend to think of women as giggling titty support systems who exist only to give you something to masturbate to. Then we actually get to know some real women and grow out of it.
Gaming has never grown out of it. I pop in Street Fighter IV and my very first match is against a grown woman in a Japanese schoolgirl fetish costume.

But hey, what about games where the female is the hero? You know, like Bayonetta, the woman who seductively sucks on a lollipop during cut-scenes, whose special moves require her to get naked.

This would be the game where the modeler boasts about how lovingly they crafted the character's ass.

Then you have Resident Evil 5, where you can control Sheva Alomar, a strong, heroic, capable African woman...

...and your reward for beating the game is you get to make her dress like this:

Again, I have no problem with putting sex or sexuality in entertainment. Sex is part of life, so it should naturally be part of our movies and TV shows and games. But these are the digital equivalent of inflatable sex dolls. It's embarrassing and insulting, not because I'm a staunch feminist, but because I don't like the assumption it's making about me (that I'm an emotionally stunted, sexually frustrated teenage male). It's like even award-winning video games have the sensibility of made-for-Cinemax B movies. Maybe that's because...

Have a glance at a list of the best-selling Xbox 360 games ever. I can tell you I've played and enjoyed each of the top five. But here's the storyline for each of them:

Faceless Space Soldier Guns Down Many, Many Aliens.

Faceless Earth Soldier Guns Down Many, Many Foreigners.

Different Space Soldier Guns Down Many, Many Aliens.

Different Space Soldier Guns Down Many, Many Aliens Again.

Eastern European Man Bent on Revenge Kills Everyone in New York.
Successfully completing those five games required me to kill, oh, about 10 million people. There was a death on screen about every five seconds. Movies structured this way--two minutes of plot and 20 minutes of slaughter--would be considered grindhouse cheese, direct-to-DVD stuff starring Steven Seagal that we'd never admit to enjoying when talking to anyone we cared about impressing. Guilty pleasures.

The original title of Hard to Kill was, in fact, Guilty Pleasure.
With very, very few exceptions, video game plots are stuck at this level. It's storytelling at its most primitive: good guy with a gun, thousands of bad guys, the happy ending comes when you make enough of the bad guys dead. Characters are crude, cartoonish archetypes--grizzled soldier, grizzled gangster, femme fatale, cool hit man, bumbling fat guy, robot.

Pimp, etc.
Now, within five minutes of this article's posting, somebody in the comments will mention Bioshock. I've played that one, too. And loved it. Still, 90 percent of what transpired on screen was me mowing down room after room of faceless bad guys. If you make a movie where 90 of the 100 minutes of runtime is people getting their faces blown off--even if you fill the other 10 minutes with speeches about objectivism--every critic will use the same word to describe it:
"Mindless."
Don't tell me it's unfair to compare games to movies, either. When even Mario games come with dialogue and cutscenes, it's crystal clear that gaming wants to be a storytelling medium. You can judge a culture by the stories it tells, and you can judge the maturity of video gaming and gamers the same way.

Cue suggestive lollipop
But damn, we're about to hit the 40-year mark on video games as a form of mass media. Forty years after movies were invented (the late 1930s), Hollywood was making The Wizard of Oz--a movie that people are still renting and buying 70 years later (they even re-released it back into theaters in 1998 and it made about $20 million--there were people still willing to leave the house and buy a ticket to see it).
Will people still be playing Bioshock 70 years from now? Hell, hardly anybody is playing it now. Sometimes I pop it in and it makes me feel really smart for five minutes, then I spend the next hour firing a flame thrower at a giant mutant with drill hands.

But that really has nothing to do with the game.
Forty years of evolution, and here we are. So why are games overwhelmingly mindless, when gamers aren't? Well...








Fallout 3 may have involved a megaton of violence, but i think it still had a pretty good sotryline. a child trying to find their farther who left for an unanswered reason. this takes him on a journey to and places he never even imagined could exist on a journey that will realine his perceptions and alter the fate of an entire reigon forever. thats some oscar winning stuff, or at least a good disney film if they replaced lone wonderer with talking fish
ReplyPeople scream bloody murder at the more stringent DRMs because it's the legit buyer who suffers. Just about every piracy counter-measure has been crushed within a week or release, sometimes even before release, and those who pirated the game will never notice them, while the person who bought the game will suffer through endless checks and other annoyances. Developers spend time and money on an ultimately pointless protection, while those who would buy it, will buy it regardless, and those who pirate, will do the same.
ReplyThat laso leads to #1: Because gamers can't learn. They should know that developers won't respond to their "boycotts" of simply pirating the game, so they should try something different and ACTUALLY boycott the game. That is, not buy it, and not pirate it either. If they have low sales, and they can't turn to the good ol fashioned Piracy excuse, then maybe the devs will actually realize this.
But no, that would require gamers to actually grow up and realize that they too are part of the reasons we have DRM in the first place, and that developers also respond to stimuli given by them, too. Seirously guys, quit being Peter Pans...I'm in my 20s and I'm embarrassed by my fellow gamers. (Not just because I play DotA 2. Seriously, if there's any game that'll teach you that Rousseau was a delusional fool, it's DotA.) Gaming is a luxury, people. You can go without playing Diablo 3 because you hate Blizzard's DRM. That's the beauty of Capitalism, people - you get to choose. And because Gaming is a luxury item, you don't need it to live. So you don't support Blizzard's choice to make Diablo 3 all online? Well then guess what...you don't have to buy it. Blizzard is not eliminating every other video game on the market so the only product available is Diablo 3. Blizzard is not forcefully denying you access to food or water until you buy Diablo 3. So if you don't support it? Then vote with your feet and not buy the game. And don't PIRATE it, either. If you ask me, I think DRM should be replaced with a PSA saying "Support for acts like SOPA, PIPA, CISPA, ACTA, and the use of draconian DRM is further 'justified' by Morons Like You™." and replace all your STEAM, Origin, and Battlenet tags with stuff like "Judas" and "Benedict Arnold" because you are willing to supply evidence to further justify that yes, piracy does reduce sales and that yes, there is a reason to not trust gamers at all. I know you pirate out of spite because you hate the DRM, but they are not getting the message. So, rather than try to push harder and spoil those of us who prefer to SUPPORT the entertainment industry, you should try and send a different message by voting with your feet. I imagine that if they don't have a leg to stand on and say piracy was the cause of their low sales, they might think something. Seriously, that is how to boycott something, not claim to boycott Modern Warfare 2 because they don't have dedicated servers only to be playing it at launch anyways.
"giggling titty support systems"
ReplyI lol'd. And my titties jiggled.
Not going to disagree with you on most of that besides the GTA IV not having a good story and being all about killing people, Yes, you do have to kill people almost every mission, but the story was by far the best GTA story yet, and GTA IV has a better story to this day than most of the games that come out.
ReplyIf you want to complain about the gaming industry, Take it to Activision, you can thank them for ruining the industry by releasing the same exact game with different textures every single year, while all the dumbasses pre-order it as soon as it's announced.
Braid, LIMBO, Beneath a Steel Sky, Runaway, Cave Story, Portal, Half Life, Bastion. Stories are lacking? I think not Mr. Wong.
ReplyI LOVED Equilibrium
ReplyAll of those top 5's have a story. Even Call of Duty, though it's kind of convoluted.
ReplyJust because a video game HAS a story doesn't mean it's worthwhile or a good one in any way.
I thought Red Dead Redemption had a really good story. Plus the game was not tedious and it was well developed.
ReplyCrappy stories? Ever play Heavy Rain? Mass Effect? No? Didn't think so. Games are more than GTA and Call of Duty, you know.
ReplyYes, thank you for that. This guy needs to play more RPGs.
i think heavy rain crossed the line between story orientated game and interactive movie. i loved mass effect 2 though that had the right balance in my opinion
"Now, within five minutes of this article's posting, somebody in the comments will mention Bioshock. I've played that one, too. And loved it. Still, 90 percent of what transpired on screen was me mowing down room after room of faceless bad guys. If you make a movie where 90 of the 100 minutes of runtime is people getting their faces blown off--even if you fill the other 10 minutes with speeches about objectivism--every critic will use the same word to describe it:
Reply"Mindless."
Sorry to point this out, But its a GAME! A G-A-M-E NOT some pretentious chick flick staring Kate Hudson.CHRIST!
"But these are the digital equivalent of inflatable sex dolls."
Reply(lol dude he did not just say that...)
Is that right?and to whom exactly? Must be you because I've never heard women in videogames being viewed as such.(someone's a paranoid-perv.)
"It's embarrassing and insulting, not because I'm a staunch feminist"
No it's exactly because your a Feminist, There you said it so don't try to pretend this whole article isn't just one big overblown rants airing your discontent on how women are portrayed in the media.
(or rather how guilty you feel)
"But these are the digital equivalent of inflatable sex dolls."
(LOL SORRY BUT ARE YOU READING THIS!)
I could go on to say that this person has a very unhealthy lifestyle geared towards tying to take the piss out of everything "fun", and who is "overtly" trying to seek solace for his conscience which,by reading this article has morphed into one person's attempt at culling succor to ease his shame and guilt, in bantering on about problems which don't seem to be troubling anyone but him(anyone who's doesn't have the same ego as this wanker anyways.) But I think this quote pretty much validates my point:
"because I don't like the assumption it's making about me (that I'm an emotionally stunted, sexually frustrated teenage male). It's like even award-winning video games have the sensibility of made-for-Cinemax B movies"-----(LOL the "Assumption!?")
(Geez what a whiny bitch) XD
I think you missed the point. He obviously likes seeing a hot, scantily-clothed woman as much as the next guy, but a lot of video games pander to their male demographic, assuming that all male gamers are teenage boys at the peak of puberty. I like seeing naked women, but if I play a video game with a female protagonist or antagonist, I don't want to fell like I'm having their sexiness shoved down my throat. Take the God of War video games, for example. The sex minigames do NOTHING to advance the plot, and all they do is give us something to fap to. If I'm playing a minigame, I want it to help me out in the long run. Basically, you missed the entire point of the article, and are whining just for the sake of whining.
I too am annoyed at how focused video games are on killing everything that moves. That's why I love Harvest Moon. f*****g farming, finding a wife, raising animals... that shit's intense!
Reply"you tend to think of women as giggling titty support systems who exist only to give you something to masturbate to. Then we actually get to know some real women and grow out of it."
ReplyWhile still desiring them to be the former because depending on the woman all that trouble is not worth going through.
is it just me or do 1896 movies bear a sad resemblance to modern youtube videos???
Reply#3 I completely agree with...when you're talking about what's considered the "top" games in the past 5-10 years. What do you expect out of shooters and GTA ripoffs (or GTA itself)?
ReplyWhich is why I stick to RPGs. The entire focus of an RPG (a good one anyway) is story. Many of which are absolutely mindblowing (in a good way). Though even RPGs have weakened ever since the surge of action/RPG and shooter/RPG games being released. Fun for eye candy. Not fun for story.
The whole point on stories was in my opinion grossly oversimplified and my only issue with this article. The whole gunning down countless aliens things isn't the story, it's the concept. That's like saying the story of Saving Private Ryan is Tom Hanks and company gun down many, many Nazis or Shawshank Redemption is guy spends 19 years escaping prison. The story of any game or movie will seem bad if you put it like that. It's true that the stories for Halo and Gears of War aren't stellar but honestly they aren't that bad and pretty standard fare for the action sci-fi genre. The difference is that as video games they have to factor in gameplay as well. I mean what kind of game would it be if most of it was dialogue with an occasional minute or two of gameplay with only a couple of people dying. Video games and movies are two different mediums so you can't judge their stories the same way. That's like criticizing movies for not showing the thoughts of multiple characters like you would get in a book. TWO DIFFERENT MEDIUMS.
The reason games lack really good stories is because games, by their very nature, are interactive, whereas books, movies and TV shows are passive. Many games today try to give the player the ability to choose his or her path. The more choices the player has, the less opportunity there is for a cohesive story.
ReplyThat's why you see open-world games with tons of interactivity and choice, but the story is paper-thin. Conversely, adventure games rarely give the player much choice (aside from basic ones, such as talking to people, solving mysteries, etc) and usually have decent stories. The Gabriel Knight series (in the 1990s), had a great storyline, but its gameplay was extremely linear.
Legacy of Kain Series.
Replyi get that it's a very small amount of games with an amazing story
i just needed to state
to me personally the top of the small percentage is the LoK series.
Good post-- I hear you about the very unneeded sluttiness! If I may rant a book-load:
Reply Hide All See All 3 Replies* Fitted female armor would be understandable-- and still has the ability to flaunt the female body while remaining a little practical. I have actually wanted to shelve some games because they have made me play a character who runs around in a metal thong. Trust me, it's not just my gender talking and I am FAR from a feminazi; it's just not a respectable warrior, makes for awkward game-play, and reminds me of every slutty, overly girly chick I've come across (and an aids-filled Paris Hilton) who probably never touched a weapon in their lives.
* And really? Do they have to make sexual noises when they get stabbed/shot/etc? Me, I would be screaming every profanity in the "Bad English Dictionary" if I got shanked or shot by a sniper...and somehow lived afterwards to b***h about it. Do they really think that turns men on? Do they really think all of them are THAT immature to get turned on by a noise or moan? They're games, not phone sex...which is cheaper I'm sure.
* I also do believe it's an insult to men too "Throw boobs in their face they'll buy it" really, if they really want that crap they'll just look up porn. Guys get a game more for the addictive game-play than for the computer generated, catastrophic sized knockers.
* Like most, I prefer playing a badass who actually looks like they can take down armies and actually shows that they have the muscle to hold up a massive gun/sword of epicness. Not porn-star Prissy Sue and her magical wonder-bikini who takes injuries like pleasurable orgasms.
* I believe sexual encounters and some nudity is completely fine in video games as long as they're not ridiculous and are relevant (or somewhat near...if that makes any sense at all). Ex: Greek gods/goddesses were depicted naked, so, showing this would seem a little more...realistic? Even though I'm talking about gods and games here. Ex of failure of that: God of War (Awesome game, don't get me wrong...but really?)
* In my experience, gamers can be really interesting, deep people and they DO have lives. These fantastic creatures are not the ones screaming on the mic. The people that do that have created such a stereotypes with their ultimate douchebaggery. I believe there is a special place for these horrid trolls in Hell :D
* And no matter what people say, I will always admit I'm a gamer(Not a good one when it comes to competition; more of the "sit back and happily shoot aliens/slay dragons" type.) And there is no reason why anybody should be ashamed of their gamerness. If people judge you for it, then those are the douche-packers you shouldn't really be wasting your time with anyway.
--Crap, that rant was longer than I wanted it be...and probably just brought up the same things mentioned, but, there you have it!
didn't feel like a long post when i read it
but then i looked
Farr
so long
read quite well
I would recommend this book
it brings up startling points in to do with feminism and something about boobs
Huzzah!!
@Awesumsawsum: lol! I know right? The effects of coffee at 4:00 a.m. (give or take) I was going to put down something simple to the effect of "Good artical"...
"I also do believe it's an insult to men too "Throw boobs in their face they'll buy it" really, if they really want that crap they'll just look up porn. Guys get a game more for the addictive game-play than for the computer generated, catastrophic sized knockers."
True story bro.
Such a shame about the negative stigma that is associated with being a gamer. Most of us are really normal people, but it just takes a few douchebags to make a scene and suddenly every non-gamer groups us together.
ReplyObviously though, sometimes developers are to blame too, I have a mate who loves playing WoW, but constantly complains about how ridiculously revealing the female armors are. A non-gamer sees this and immideately thinks that all WoW players are highly hormonal virgins
Lol. The WoW Freakout was taken down by youtube for third-party infringement reasons.
Reply